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New beta x3dfx Voodoo drivers: Well....

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I saw the message, loaded those beta x3dfx W2K Voodoo5 drivers down and hoped they would solve the few existing WHQL 1.04 driver problems.

GP3 -> mixed up textures

MB Truck Racing -> disappearing/missing textures

Delta Force Landwarrior -> missing in-game indicators (cross, texts, etc.)

Well....

for me, the problems weren´t solved, but even got worse. The D3D texture management seems to get totally mixed up. I tried perfectly running games like B-17 II and NFS Porsche: The textures are on totally wrong places in totally wrong formats! I deinstalled and reinstalled, installed new and dated up, but no matter what I did, always the same problem occured. I for myself decided: No go for those betas.

Anybody out there with more luck?

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I'm running the WHQL-drivers (same version as you) and would have tried them out tonight - thanks for the warning.

You seem to be running Delta Force - Landwarrior on Windows 2000. I have considerd it as my next game-purchase and would really like to know if it runs fine (we seem to have same config/setup).

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Don't use them but you could copy over the glide2x, glide3x, 3dfxogl DLL other then that DirectX is mess up big in both Win9x & Win2k drivers.

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Just tested the new drivers........

JUST THE SAME OLD BIG D3D PROBLEMS AS BEFORE!

It seems, that bug fixing (mixed up textures, etc.) was NOT done!

 

x3dfx: What am I doing wrong? BIOS settings are tested by me...doesn´t matter! Installation precedures...doesn´t matter!

What does matter? Or is this just a big joke by someone? Does x3dfx exist?

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well SHS is the resident driver hacking expert. If his 3dFX advice doesnt help ya then your fuct.

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Yes it seem the same bug are still there

in D3D better stick with 1.04.00 in both set of drv BooHoo hehehe.

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1.04.01 Mhh I don't recall 3dfx released them.

Any way Swift he mix match them wrong any way

I try mix the best of the best but I keep runing to compatible problem where one game run better but then other get mess up.

So the glide2x, glide3x, 3dfxogl DLL in 1.04.00 have the best compatible & as well as DX drv.

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So if you follow the link (to 3dfx.com!) and look at the 3rd driver to download from the top of the page in the Windows 9x/ME-section that is NOT the v1.04.01 driver ??? (it even has a .doc with 3dfx Beta Release Notes for the Voodoo Series Windows 9x - Kit Version: 1.04.01).

But I could be wrong...

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HN last time I check this was NT4/Win2000/WinXP Topic forum

 

[This message has been edited by SHS (edited 24 February 2001).]

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So when you write "...er the glide2x, glide3x, 3dfxogl DLL other then that DirectX is mess up big in both Win9x & Win2k drivers & ...with 1.04.00 in both set of drv BooHoo hehehe." you ONLY meant the Windows 2000 drivers...ooops, I'm sorry :-)

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WEll I didn't say they were "official" 3dfx beta's...I just said grab these and try them. They worked very well for me. Boosted my framerate in UT from an average of 35-40 to over 50. But like you said what might work for one won't work for another.

 

Though those x3dfx drivers don't seem to work for any win 2k users.

 

Oddly enough I do seem to remember 3dfx was set to release a set of win 2k beta drivers...which was just before they decided to tuck tail and run.

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Latest X3dfx Voodoo 5 drivers work just fine on my Voodoo 3 3000 in Windows 2000 Pro.

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The WHQL drivers work fine for me also. In many cases it's the games that cause the problems and not always the drivers. For instance, Giants-Citizen Kabuto runs smooth for me until I get into a base building mission then my FPS drops to around 10. IMO this is not a driver issue but bad programming on the game makers part. I have no problems in playing games like UT, Tribes or Mechwarrior 4 because these games are always getting new patches and updates(well maybe not tribes).

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