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Jerry Atrik

Guys: I need a Quake III timedemo Demo for 1.31 build of Q3!

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still looking for my q3 cd. i think i lent it to someone or gave it away.

i seem to remember that u have to start q3 a certain way or u had to put the demo file in another folder.

 

oh yea, if u type dir in the console u can see what the active dir is. then i put the demo file in there

sunthin like that

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Man I need a new PC but in Quake 3,

 

1024x768 resolution, 16x Anisoptropic (ATI method), full textures, 32-bit textures, 32-bit color, no V-Sync, High Quality sound, ATI Catalyst 2.2, I get around 70 FPS. Cranking it up to 1280 I still get around 65 FPS, as you can see I am severely CPU limited. This is with Radeon 8500 LE / 128MB, no O/C.

 

This is on an Athlon 750 Classic and 512 Megs of PC133 RAM. 7200 RPM ATA66 Hard Disk, Windows 2000 SP2 (although 98SE and XP are the same)

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Id software games dictate my next upgrade, right now Quake 3 and RTCW run great on my system so its all good. Doom 3 and Quake 4 will dictate the next upgrade. Before I had a 486 and Quake wouldn't run so I got a Pentium, then I needed something better for Quake 2 so I got a card with GL support, then for Quake 3 I needed the Athlon.

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In my opinion they make the best technology but they dont make the best games smile

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My specs:

 

P4 1.6A@2.4GHz (16x150MHz FSB) Northwood with stock heatsink and VCore Intel HSF

SOYO Dragon P4S Ultra (SiS 645 Chipset)

1GB PC2700 (DDR333) Mushkin DDR-DRAM (Running in DDR333 Mode)

WD 100GB ATA-100 HD w/ 8MB Cache

Samsung 5x DVD/32x CD Drive

Plextor 40/12/40A CD Burner

GeForce 4 Ti 4600, 128MB

Onboard C-Media 6-Channel Sound

Onboard USB 2.0 with 5.25" Drivebay I/O

Onboard Highpoint UDMA/IDE RAID Controller (33/66/100/133)

Radius 19" Monitor (Trinitron AG CRT)

MS Natural Keyboard Pro

MS Intellimouse Explorer

SanDisk USB Compact Flash Reader

Spacetec SpaceORB 6DOF Game Controller

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i only have a geforce ti4200 128

did i say somewhere that i had a 4600?

musta been in a hurry when i wrote that... my bad

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naw.. only a 4200

got it earlier this year when my geforce1 burned up from oc'ing

*blush*

this card was 280 and the 4600 was "tons" more

 

im happy with it

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Haven't benchmarked Q3 in awhile (been away)...but I doubt they have changed that much.

 

Also in case you guys didn't know Q3Bench is an excellent Q3 engine benchmarking tool. Last I heard Q3Bench had a bug in it and the author was redoing it...but I dunno if he has released the latest ver yet. Supposedly he was working on JK2 and on Q3 engine games into his benchmark. You can email him at www.g256.com I think.

 

Quake 3 v1.31 Demo four

 

2048X1536=90.5

1600x1200=131.7

1280X1024=164.2

1024X768 =181.8

800x600 =183.5

640X480 =184.4

320X240 =205.0 (lowest video quality settings)

 

Monitor =Sony E500 21"

Speakers =Klipsch ProMedia 5.1 THX Certified 6 piece Personal Audio System

Creative Soundworks DTT3500 Digital

Mouse =Microsoft Intellimouse Optical SE (PS2)

Joystick =Microsoft Precision Pro (USB)

Gamepad =Logitech Wingman Rumplepad (USB)

Keyboard =Microsoft Office Keyboard USB & PS/2 v1.0a (PS2)

Case =Coolermaster ATCS-110 w/Enermax EG651P 550W PSU

Motherboard=Abit KX7-333R Bios 9K

Processor =AMD Athlon XP 2000 @1666mhz 133X12.5

Cooling =Alpha PAL8045

Memory =Corsair 512MB C3000 DDR CAS2 (2 DIMMS=1GB)

Video =Leadtek WinFast A250 Ultra (GF4 Ti4600 128mb DDR) C=300Mhz M=650Mhz

Floppy =3.5"

 

MOBO CONTROLLER DMA/100

PMIDE1/Pioneer 16X Slot DVD-106S DMA/66 1.22 Bios

PSIDE1/LiteOn 48x12x48x CDRW

SMIDE2/LiteOn 48x12x48x CDRW

SSIDE2/IBM 120GXP 123.5GB DMA/100 (BACKUP)

 

HPT372 CONTROLLER DMA/133 Bios v2.31

PMIDE3/Maxtor L080J4 80GB DMA/133 (OS)

SSIDE3/NA

SMIDE4/IBM 60GXP 61.5GB DMA/100 (BACKUP2)

SSIDE4/IBM 60GXP 61.5GB DMA/100 (GAMES)

 

PCI SLOTS

PCI1/EMPTY

PCI2/Soundblaster Audigy Ex

PCI3/EMPTY

PCI4/NetGear FA310TX NIC

PCI5/Linksys Wireless PCI Card WMP11

PCI6/Hauppauge WINTV Theatre

 

USB

Asoka Powerline ADM8511 USB to FastEthernet USB 1.0

ME-320U2 3.5"/5.25" External Enclosure IDE to USB 2.0

 

Windows 98SE/NT4 Workstation/2000 Server slipstreamed SP3/XP Pro (2000 Main OS)

Nvidia 30.82 Reference Drivers

DirectX 8.1b Build 4.08.01.0901 /Windows 2000

Directx 8.1 Build 810 /Windows XP

Via 4.41 4-in-1

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DosFreak will the GF4 ti 4400 and GF4 ti 4600 beable to do doom 3 with all details on high at 1024x768 with at least at 60 fps minimize frame rates? Could i even go up a higher resolution maybe on doom 3 with all details on high like at 1600x1200? I have a feeling not but thats ok 1024x768 resolution i want at least on doom3.

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DosFreak you have a Leadtek WinFast A250 Ultra (GF4 Ti4600 128mb DDR) C=300Mhz M=650Mhz, DDR ram, and the latest mobo chipset on your Abit KX7-333R mobo i can see.

 

In quake 3 arena with all details on high and at 1600x1200 you get 131.7 fps

 

 

I just tested my system which is a GF4 ti 4400 overclocked to GF4 ti 4600 speeds (300/650) and at 1600x1200 in quake 3 arena with all details on high and everything on i get 122.9 fps. But i am amazed i get so high because i am on a older Abit KT7A raid mobo with the KT133A chipset, 256 mb of pc133 sdram, and a Athlon XP 1800+. I didn't think upgrading to DDR would only give me around 8.8 more fps more. Thats not even noticeable. I am disappointed that going to a new mobo and ddr would only raise fps a single digit. Thats not worth it to me. But maybe i am wrong. Maybe other games have a bigger 20 to 50 fps increase with ddr ram. But i am not holding my breath that other games would increase more than 8.8 fps more with upgrading to a new mobo and ddr ram. frown

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intim2,

 

at 1280X1024+ it's all about the video card when you have a fast processor. Quake 3 is such an old game that a P3 1ghz is more than enough for it processor-wise. That's why your seeing such a small increase in speeds between my chipset and yours. Basically your system is too powerful for Q3.

 

Alec,

 

When I benchmark I revert Nvidia drivers to default settings. With no AA or Ansiotrop. Just default Det settings. I then benchmark. The reason why I don't have AA,Ansio in my benchmark results like I used to is because I think I was lazy and I didn't wanna go to the trouble. wink When a new ver of Q3bench comes out I'll probly rebench. Or are you saying that you want my results for AA,Ansio @ 1024X768? If so I'll rebench at that res when I get home if ya want but basically we'll all pretty much be the same with our ti4600's.

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We should start a new thread with JK2. That's the latest incarnation of the Q3 engine and more intensive.

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DosFreak ok so with JK2, GTA3, and all the other new games at like 1024x768 i would be missing about 20 to 50 fps without having ddr ram correct? I am sure at 1600x1200 it would still not be a big difference in the newer games. Just tried quake 3 arena at 1024x768 and i get 158.5fps. You get at 1024X768 181.8 fps So thats a 23.3 fps difference. Those 20 fps could say if a game is playable or not at 1024x768 i bet. But i see what you are saying now.

 

Thanks.

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Just my contribution; I ran the four demo on my current rig:

Screen 1024x768, all 32 bits, everything maxed out with hq sound

- 190 fps without antialiasing and anisotropic filtering

- 103 fps with 4x antialiasing and and 8x anisotropic filtering (gorgeous display)

 

Mobo is ASUS A7V333 with 1 Gig Ddram cl 2 Samsung

Processor is Athlon XP 1700+ running on 160 MHz fsb (1760 MHz)

Video is Leadtek GeForce4 4600 ultra at 320/725 MHz

OS is Win2k/sp3

 

Lot of stuff running in the background that I never deactivate (hey, real world laugh ) . Probably 10 more fps on a bare system???

 

I guess I will have another rig when DIII comes out laugh

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8)

Update, same as above but with Quincunx antialiasing instead of 4x : 141 fps.

Quality seems better to me - less blurred display

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I see no difference in any games with FSAA or AF filtering onmaximum. I tried quake 3 arena, RTCW, SOF2, Nascar racing games, flying games, GTA3, etc. Saw no difference at all with FSAA and AF off then with FSAA and AF on maximum. I do get a performence hit so i know its working FSAA and AF on maximum. I just can't noitice a difference. I try to play most of the time at 1600x1200 when i can in games. If i can't then i play mostly at 1024x768 or the highest resolution i can play at. I even tried FSAA and AF on maximum at 1024x768 but still saw no difference. I guess i don't look good enough to see the difference or something. Am i the only one that sees no difference with FSAA and AF off to FSAA and AF on maximum in games?

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Basically,

 

Ansiotrop will remove the blurriness. Load up a Q3/SS level and look off in the distance at the ground. Now enable Ansiotrop. See the diff?

 

FSAA removes the jaggies. @ 1600X1200 it'll be harder to see the diff in most games. Load up 1024X768 and enable/disable and you'll be able to tell more easily. In games such as ST:BC where lines are in your face more often it doesn't really matter what res you use because jaggies will always be there unless you use FSAA. More curvy games such as Q3/SS are hardy to notice at higher res.

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DosFreak i have tested out FSAA and AF like that but i still notice no difference. I guess not everyone can see the difference that much.

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Play a game at 640 resolution and then turn on AF, AA you should see some major improvements.

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OK well running that demo was pretty shocking, all 3 seconds of it laugh

 

1024x768 with max quailty graphics on demo4.

 

No AA of AF = 217.6fps

4x AA * 8x AF = 97.8fps (bit disapointing :()

4x AA only =117.3fps

 

P4@2400, Ti4400@Ti4600

 

Thats on a q3 install that i just did 5mins ago.

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Heh, if I disable sound my score jumps to 101.3, hmmm, if I set it to low quality I get around 70 or so just like high quality. Therefore, would a better sound card give me better frame rates? Right now I am using a Sound Blaster Live! Value. What about the Audigy?

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