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dgcartel

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About dgcartel

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  1. dgcartel

    New to Win2k

    At the place I work I have a user that since day one has been working on windows 95/98 machines (about 2yrs worth of it) and has a 98 machine at home...so all she knows is 9x...Here at the office we are slowly migrating everyone to win2k and winxp...she will be a win2k user...she is requesting something to read to get her comfy with win2k..any suggestions a whitepaper or something, no more than 60pages please.
  2. dgcartel

    Access denied

    Moved some mp3z from 1 folder to another and now xp home will not let me play them. Just tells me Access Denied, how can i fix this. I called Microsoft and all they tell me is "The files are damaged please reformat your system" This is not a solution before the move 2 minutes prior to it the files were working. Please help me fix this mess. I dont want to rebuild. B.T.W my acct is the admin acct. Error is access denied when i try to play it. or File is in use if i try to delete, move or copy it. Is there a registry setting to fix these permissions or what.
  3. dgcartel

    Tribes 2?

    I have the same problems with UE and WinXP 2505. anyone have a solution or will i be going back to win98
  4. dgcartel

    Q3 and Win2k using DX8

    Q3 1.11 win-x86 Nov 24 1999 ----- FS_Startup ----- Current search path: d:\quake iii arena\baseq3\pak4.pk3 (231 files) d:\quake iii arena\baseq3\pak3.pk3 (4 files) d:\quake iii arena\baseq3\pak2.pk3 (148 files) d:\quake iii arena\baseq3\pak1.pk3 (26 files) d:\quake iii arena\baseq3\pak0.pk3 (3539 files) d:\quake iii arena/baseq3 ---------------------- execing default.cfg execing q3config.cfg couldn't exec autoexec.cfg ...detecting CPU, found x86 (P5/Pentium2, MMX) ------- Input Initialization ------- Initializing DirectInput... Couldn't set DI coop level Falling back to Win32 mouse support... Joystick is not active. ------------------------------------ ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- --- Common Initialization Complete --- Winsock Initialized Opening IP socket: localhost:27960 Hostname: shaggy IP: 192.168.1.101 Working directory: d:\quake iii arena ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINNT\System32\opengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using desktop display depth of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...37 PFDs found ...hardware acceleration found ...PIXELFORMAT 2 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_S3_s3tc not found ...using GL_EXT_texture_env_add ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...using WGL_3DFX_gamma_control GL_VENDOR: 3Dfx Interactive Inc. GL_RENDERER: 3Dfx/Voodoo3 /2 TMUs/16 MB SDRAM/3DNow!/ICD (Sep 15 2000) GL_VERSION: 1.1.0 GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_stencil_wrap GL_EXT_texture_env_add GL_EXT_vertex_array GL_SGIS_texture_edge_clamp GL_EXT_paletted_texture GL_EXT_shared_texture_palette GL_SGIS_multitexture WGL_EXT_extensions_string WGL_3DFX_gamma_control WGL_EXT_swap_control WGL_ARB_extensions_string GL_MAX_TEXTURE_SIZE: 256 GL_MAX_ACTIVE_TEXTURES_ARB: 2 PIXELFORMAT: color(16-bits) Z(16-bit) stencil(8-bits) MODE: 3, 640 x 480 fullscreen hz:60 GAMMA: hardware w/ 0 overbright bits CPU: x86 (P5/Pentium2, MMX) rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled Initializing Shaders ...loading 'scripts/gfx.shader' ...loading 'scripts/tim.shader' ...loading 'scripts/base.shader' ...loading 'scripts/base_button.shader' ...loading 'scripts/base_floor.shader' ...loading 'scripts/base_light.shader' ...loading 'scripts/base_object.shader' ...loading 'scripts/base_support.shader' ...loading 'scripts/base_trim.shader' ...loading 'scripts/base_wall.shader' ...loading 'scripts/common.shader' ...loading 'scripts/ctf.shader' ...loading 'scripts/eerie.shader' ...loading 'scripts/gothic_block.shader' ...loading 'scripts/gothic_floor.shader' ...loading 'scripts/gothic_light.shader' ...loading 'scripts/gothic_trim.shader' ...loading 'scripts/gothic_wall.shader' ...loading 'scripts/hell.shader' ...loading 'scripts/liquid.shader' ...loading 'scripts/menu.shader' ...loading 'scripts/models.shader' ...loading 'scripts/organics.shader' ...loading 'scripts/sfx.shader' ...loading 'scripts/shrine.shader' ...loading 'scripts/skin.shader' ...loading 'scripts/sky.shader' ...loading 'scripts/test.shader' ----- finished R_Init ----- ------- sound initialization ------- Initializing DirectSound locked hardware. ok ------------------------------------ ----- Sound Info ----- sound system is muted 1 stereo 32768 samples 16 samplebits 1 submission_chunk 22050 speed 0xd1d0050 dma buffer Forcing all sounds to 8 bit No background file. ---------------------- Loading dll file ui. Failed to load dll, looking for qvm. Loading vm file vm/ui.qvm. VM file ui compiled to 997823 bytes of code ----- CL_Shutdown ----- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- User Interface is version 4, expected 3 ??? What does that Last Line MEan. ??? Does it need a patch or what.... PLEASE HELP!!!
  5. dgcartel

    Win2k and themes

    Does win2k have themes?
  6. dgcartel

    Linksys DSL Router and Delta Force

    goto advanced and either have your machines ip *the dhcp ip* forwarded to a specific port or goto DMZ host and put the ip in there. Hope that helps [This message has been edited by dgcartel (edited 05 August 2000).]
  7. dgcartel

    Deus Ex is finally working

    Deus Ex is now working under win2k. now can someone hook me up to some codes for this awesome game. THANKS
  8. dgcartel

    Deus Ex

    It still doesnt work, even with all textures turned to low or off. It still chops up the sound.
  9. dgcartel

    Deus Ex

    I have a V3 2000, amd 400, 160mb ram but what does texture detail have to do with sound. Thanks
  10. dgcartel

    Deus Ex

    anyone here having problems with the speech cutting in the middle of when anyone is talking. ex, Welcome to the force JC.. i get Welcome to the.... Someone help.
  11. dgcartel

    Vampire The Masquerade and W2K

    I cant get Vampire to run either, i get that _INS5576._MP.exe error these are my specs AMD K6II 400mhz 160MB Ram Win2k pro Voodoo 3 2000 (latest drivers) and that apcompat.exe program dont help. SOMEONE figure this out please...dont want to return this game to the store. ((
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