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Dracken

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About Dracken

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  1. Dracken

    Q3Test2 - SMP problems???

    Have you considered ripping out IE all together? I retrograded to IE3 then disabled it. My system is perfectly stable, and runs all versions of Quake slightly faster than Win9x. :-) Now if I could just get decent sound drivers... Say, anyone with cards other than Aureal having problems?
  2. Dracken

    Q3Test2 - SMP problems???

    I saw a recent post while browsing that ID is aware of a bug with SMP that is keeping it from working on Win2000, and are working on it. I'm still looking for the (*^&%*&) reference.
  3. Dracken

    Q3Test2 - SMP problems???

    Ahhhh. Excuse me, they haven't made AGP specific drivers for NT. You run the "PCI" ones regardless. Sorry. :-(
  4. Dracken

    Q3Test2 - SMP problems???

    "by the way, i just saw something strange, in the Driver Info section of Q3, it says me i got a RIVA TNT/PCI .... i got a diamond viper 550 AGP ... is that the same thing for those of you who got a TNT1?" Smerfie! You are probably running the PCI drivers! Download and install the latest AGP drivers.
  5. Dracken

    Q3Test2 - SMP problems???

    Well' I've found the Vortex problem with SMP. Aureal's driver DOES NOT support SMP! News from them is: "The request for dual processor support in NT has been logged by Aureal but there is currenty no time line for when it might happen." They said this is because SMP is not "main stream" technology. I suggest a campaign to convince them otherwise. In the mean time, locking down the sound card's IRQ with Microsoft's DINT Interupt Affinity program, using the ProcessorAffinityMask registry entry to lock the AU8830 service to the same processor, then using Task Manager's Affinity setting to restrict the game to run on that processor, should fix the problem. :-/ This is little consolation to those running QIII. For those wanting to play with the ProcessorAffinityMask, here's where to create the DWORD value: HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\AU8830\Parameters\ProcessorAffinityMask This entry is a bit mask, which means the number of binary "1"s in the byte is the number of processors to use, so you want to set this to a value of 1. INCLUDE OBLIGATORY DISCLAIMER THAT YOU SHOULD NOT MESS WITH THE REGISTRY UNLESS YOU KNOW WHAT YOU ARE DOING, ELSE YOUR SYSTEM MAY CRASH, CEASE FUNCTIONING, MELT, CAUSE GLOBAL WARMING, MELT POLAR ICE CAPS, ETC.
  6. Dracken

    Q3Test2 - SMP problems???

    What are you doing for sound?
  7. Dracken

    Q3Test2 - SMP problems???

    Probably should mention I'm running NT4 SP5. :-)
  8. Dracken

    Q3Test2 - SMP problems???

    I have a duel Pentium Pro system with an Elsa Erazor II PCI TNT and Turtle Beach Montego II PCI sound card. I haven't had a video problem with either the Nvidia 208, 203 or original NT drivers. The bottom framerate goes from ~25 to ~35 at 800*600 with SMP. Note: I've had all the Elsa drivers give me an occasional lockup in 2D, but I think they're overclocking it. I have had chronic sound problems, though, with SB16, Vortex I and II sound cards. I think it has to do with errata in the FX chip set running two PPros. (Not OCed) Locking down the IRQ with the Interrupt Affinity TSR fixed it enough for Quake I & II and Halflife, but everything else makes sound cut out after a few min., requiring a reboot to get it back. At this point I have excellent video for all GL games, but for Quake III and Descent III I have to play deaf. I'm using the latest Aureal drivers, any ideas?
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