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Preacher

UT 420 OpenGL and GeForce | why crashing back to W

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I downloaded and applied the 420 patch to a fresh installation of UT. Since D3D alway was too slow on my system, (at least 10 - 20 fps slower than OGL) I immediately switched to OpenGL just to see the game crashing back to W2k while starting UT. The afterwards enabled D3D works, how fast I didn´t check yet.

Anyone encountered similar problems?

 

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Celeron 300A @ 450

256 MB SD-RAM

40 GB HD

SB-Live! Value

3Com 905 TX

AVM Fritz! Classic

GeForce 256 DDR (Annihilator Pro, Det. 5.16)

Adaptec 2940 SCSI-2

Pioneer DVD-303 SCSI

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So I upgraded to Detonator 5.17 and Powerstrip 2.67. Dunno what caused this, but D3D performance is much better since last time I tried. It´s still far away from being perfect (=OpenGL wink ) but it´s finally playable.

It still stutters a little while flying around with the Redeemer.

 

BTW, does someone know where to get Detonator 5.22 for W2k?

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Like I said before, OpenGL is still A LOT better than D3D. Just downgraded to Detonator 5.13 and started UT in OpenGL mode. Boy was that fast! laugh

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