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Apocalypse

Rogue Spear in Windows 2000

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Has anyone had any luck with Rogue Spear in Windows 2000 with a TNT2??? The game forces software mode, thereby messing up all the colors and totally eliminating the transparecy effect for all objects. The game also plays extremely slow in 640x480 with all detail turned off. Have any of you gotten this to work in D3D and if so, what version of the TNT2 Detonator drivers are you using? It seems ALL detonator drivers fail the dxdiag D3D test, but I was wondering if any of you got RS to work in D3D anyways. Thanks!

 

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Apocalypse

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