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insaNity

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Posts posted by insaNity


  1. Look under these registry keys:

     

    HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Run

     

    HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Run

    HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\RunOnce

    HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\RunOnceEx

     

     

    theres also other places...but look here first


  2. not "THE" exploit, "AN" exploit. There are many, and they can crash clients.

     

    The other day I was playing on a 16 player Internet server with 3 other people on the LAN sitting next to me. We got into an argument with someone who was, lets just say not being very polite. He left the game then suddenly everyones screens came up with that exact error message. I restarted half-life and re-joined the server. The server was empty. I typed 'timeleft' in the console and there was only 4 mins left of the map, which proves all the clients crashed but the server remained. It was most likely that player used some kind of crash exploit.

     

    That doesn't mean you can't crash individual clients. If you look through the half-life/counter-strike changelog history, you will often see a 'fixed client crash exploit' for each new version.

     

    However, yes, also try Ronin's suggestions, as It is not necessarily an exploit.


  3. Also, look at point 2 in the article:

    Quote:
    There is a distinct difference in the way that vulnerabilities are counted for Microsoft Windows and other operating systems. For instance, applications for Linux and BSD are often grouped in as subcomponents with the operating systems that they are shipped with. For Windows, applications and subcomponents such as Explorer often have their own packages that are considered vulnerable or not vulnerable outside of Windows and therefore may not be included in the count. This may skew numbers

     

    I think this is a pretty major point.

    Do you realise just how many optional applications come with these distributions?

     

    that would make this quote:

    Quote:
    since it has even less features than a Windows OS (and far less application support)
    basically wrong.

     

    As mentioned, I believe that with both systems configured properly, linux is already far more secure. The article is also based on default installations.

     

    Whichever is the most secure now, all things aside, I sincerely believe that when things settle - When linux matures and reaches some common standards, It will be amazingly more secure.

    There is much greater support for fixing vulnerabilitys in linux.


  4. I tried all those and it seemed to reduce the problem but not eliminate it.

     

    It seems to be just a bunch of theories.

     

    As well as the ones above, I've heard a lot of others including:

    [*]use 16-bit colour in OpenGL

    [*]Update the mouse drivers

    [*]hl.exe -console -noforcemparms -noforcemaccel -zone 4096 +voice_dsound 1

    [*]Turn off "smooth mouse" in half-life settings

    [*]Use 60hz regresh rate in games.

    [/list:u]

     

    I *may* have fixed the problem. I keep thinking it is gone but it sneaks up on me again after a few days. Anyway it is at a minimum now.

     

    Even though the problem seems to be caused by XP's new mouse system, because it really only effects quake engine games, Hopefully Valve will adress this issue in the next Half-Life Update.


  5. that story is obviously an attempt to deter people from linux. Nothing more.

     

    [*]The article was written during the one period that windows had less known holes that linux.

    [*]The counts are the number of holes found and resolved, not the number of holes. So another way of looking at it is Linux security improved much more than windows during that period.

    [/list:u]

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