GP3: New V5500 driver srambles and mixes in-game textures. A

Hi, after installing the newest WHQL V5500 driver, some games ran smoother and some even worked for the first time (force commander), but also a new problem occured: GP3 scrambles and mixes all textures in hardware mode! A new installation did...




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#44168 - 10/08/00 01:35 PM GP3: New V5500 driver srambles and mixes in-game textures. A
X-AL Offline
journeyman

Registered: 08/01/00
Posts: 62
Hi,
after installing the newest WHQL V5500 driver, some games ran smoother and some even worked for the first time (force commander), but also a new problem occured: GP3 scrambles and mixes all textures in hardware mode! A new installation didnīt help. Anybody out there with the same problem, or better with a solution?

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#44169 - 10/14/00 06:21 PM Re: GP3: New V5500 driver srambles and mixes in-game textures. A
X-AL Offline
journeyman

Registered: 08/01/00
Posts: 62
Next game, which doesnīt like the new W2K Voodoo 5500 WHQL driver 1.03., is Mercedes-Benz Truck racing. Before the installation, it ran without any problems. Now it has big problems with the z-buffer, I think. Car and environment textures are dis- and re-appearing from time to time. Unplayable!

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#44170 - 10/21/00 10:19 AM Re: GP3: New V5500 driver srambles and mixes in-game textures. A
X-AL Offline
journeyman

Registered: 08/01/00
Posts: 62
Actually I should say: Here is another game, which the new V5-W2K 1.03. driver doesnīt like. MIDTOWN MADNESS 2
(same problems as above mentioned)

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#44171 - 10/21/00 03:41 PM Re: GP3: New V5500 driver srambles and mixes in-game textures. A
DeadCats Offline
enthusiast

Registered: 05/20/00
Posts: 299
Try adding in the new WickedGL drivers from Wicked3D. Of course, the link is www.wicked3d.com and they work like a charm.

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[This message has been edited by DeadCats (edited 21 October 2000).]

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