Hi all,

We have just published a retrospective look at *S.T.A.L.K.E.R.: Clear
Sky* to see if the series of updates have fixed the game. If you could
post a link on your site that would be very much appreciated.

*Link:*
http://www.bit-tech.net/gaming/2008/12/12/stalker-clear-sky-re-review/1


*Picture:*
http://images.bit-tech.net/content_images/2008/12/stalker-clear-sky-re-review/fp_img.jpg


*Quote:
*/At the same time though even in its post-patch state //Clear Sky still
has flaws. Building a game to be difficult and realistic is one thing,
but it sometimes feels like the game is going out of its way to be
annoying. The interface is clunky and poorly designed, full of
inconsistencies and hassles. Having to look away from your crosshair
constantly to see if you're bleeding or being irradiated is a real pain.

Missions that constantly stack up are another thing that really make
//Clear Sky annoying in the long run and every time you enter an area
you can expect to be swamped with calls for help from your friends in
the vicinity. Then you have to cope with them continuing to plead with
you, updating you on their plight using the same five or six lines of
dialogue over and over.

More than anything the writing is at issue too, with the narrative being
broken and clumsy. It will drop on you in needlessly wordy lumps, much
of it making little sense unless you've put in the effort to read the
manual thoroughly and check Wikipedia.

Like the novel the series is loosely based on, //Clear Sky is an
imperfect classic. There are things //Clear Sky does really well and
which make it worth playing, but you'll need to make a seriously
dedicated effort to get any real enjoyment out of the game even after
you've patched it. /

*

*Cheers guys!

Tim Smalley
www.bit-tech.net