Hi all,

We have just published a review of *Shaun White Snowboarding* - if you
could post a link on your site that would be very much appreciated.

*Link:*
http://www.bit-tech.net/gaming/2008/11/22/shaun-white-snowboarding/1


*Picture:*
http://images.bit-tech.net/content_images/2008/11/shaun-white-snowboarding/fp_img.jpg


*Quote:
*/The game doesn't just reward button-mashers either and though the
landing criteria are fairly lax for the most part so that you don't need
to be perfectly lined up with the ground, you'll still need to have a
decent understanding of timings if you want to get some sick scores.

Unfortunately though, these plus points just aren't able to raise Shaun
White up above the masses and we're especially dismayed to see that the
Assassin's Creed engine hasn't been used to full effect. The strength of
that particular piece of technology is the ability to have lots of stuff
on screen and on a map, but with Shaun White the levels are naturally
large and uncluttered so you can start to see that the actual models and
textures aren't all that.

Ubisoft has tried to spice things up a bit in the snowboarding genre by
bringing an impressive engine and open-world approach to the table, but
unfortunately when it comes to sports games it's always far, far better
to have some exciting linear courses rather than poorly mapped white
expanses. In the end it's this misunderstanding coupled with needlessly
complex controls which make Shaun White a bit of a letdown. /*

*Cheers guys!

Tim Smalley
www.bit-tech.net