Hi all,

We have just published a *Prince of Persia Hands-on Preview*. If you
could post a link on your site that would be very much appreciated.

*Link:*
http://www.bit-tech.net/gaming/2008/11/02/prince-of-persia-hands-on-preview/1


*Picture:*
http://images.bit-tech.net/content_images/2008/11/prince-of-persia-hands-on-preview/fp_img.jpg


*Quote:
*/One thing that stood out to us about //Prince of Persia though, aside
from the fantastic level design which showcases the sheer fantasy of the
Prince's world and how it intersects with the natural beauty around all
of us, was the way that all these elements work together. It's seamless
and the combined result of this carefully measured dialogue, drama,
beauty and action is both utterly shocking and totally harmonious.

At its most obvious, this harmony shows itself on the micro level. We
can look at the Prince and just see how this character -- this //man --
will behave. Straight away we can recognise how he's simultaneously both
noble and selfish, naïve and cautious. We see how he's a force for good
and a force for nothing; the type of man who'd go bar-brawling for fun
but would also fiercely defend those who need it.

Slightly harder to see though is the level above this; the macro level
where the Prince's character is just a small piece which slots into a
much bigger puzzle. In our brief time with the game we only got a small
taste of all that -- but we liked it. The sounds, sights and feel of the
game all pull together perfectly to make a fantasy world that's so
lifelike and colourful that you can almost hear it breathing.

The Prince isn't just a man of the world, he's a man of //his world and
it is a world we just can't wait to go leaping back into. /
*

*Cheers guys!

Tim Smalley
www.bit-tech.net