Hi all,

We have just published a hands-on preview of *Skate 2*. If you could
post a link on your site that would be very much appreciated.

*Link:*
http://www.bit-tech.net/gaming/2008/10/07/skate-2-hands-on-preview/1


*Picture:*
http://images.bit-tech.net/content_images/2008/10/skate-2-hands-on-preview/fp_img.jpg


*Quote:
*/Keeping it simple, it's fair to say that we liked Skate 2. A lot. An
awful lot actually and it really did surprise us exactly how much fun we
were having despite our ineptitude and the fact that we were bailing out
faster than a sailor in a sinking ship.

//Skate 2 isn't an easy game to play at first, but it's unfair to put
the fault on the game there because the reality is that it's difficult
to play not because it's badly designed or unintuitive, but because
we're just so used to playing //Tony Hawk games instead. It's like
playing an FPS game using a non-inverted mouse and then moving to play a
game which demands the mouse must be inverted. Neither view is wrong
really, but getting used to it can be a bit difficult.

That said, it takes on an hour or two to get over this hump though and
once you've done it the game rapidly opens itself up to you as an
inventive and interesting take on skateboarding as a game. The ability
to get off the board and move the furniture around also busts the entire
experience wide open and gives players the chance not only to make their
own tricks, but to actually enjoy the process of doing so and to be able
to explore and pursue new goals as they do.

There are definitely a few bugs and issues to be ironed out in the build
of //Skate 2 that we played, but it's remarkable how the game is still
hugely playable and enjoyable already. The best thing though is that
it's obvious that it's only going to get better from here.
/ *

*Cheers guys!

Tim Smalley
www.bit-tech.net