>
> Hi all,
>
> We have just published a review of Overlord: Raising Hell. If you
> could post a link on your site that would be very much appreciated.
>
> *Link:
http://www.bit-tech.net/gaming/2008/07/03/overlord-raising-hell/1*
>
> *Picture:
>
http://images.bit-tech.net/content_images/2008/07/overlord-raising-hell/s01.jpg*
>
> *Quote: */Overlord: Raising Hell/ is a surprising game on so many
> levels. It's surprising that it hasn't been a bigger hit, given its
> simple yet involving gameplay. The basic premise of the game is simple
> and yet the difficulty curve is deceptive: at the beginning, throwing
> hordes of minions at enemies will get you by, but as the game
> progresses strategy becomes more important, and throwing hordes of
> minions into a battle will do little other than get those minions killed.
>
> It's surprising that you get so attached to your minions too. Perhaps
> it's just that it's a shame to waste all that armour they've
> collected, or perhaps naming them all was a mistake. Of course, you
> can create new minions as needed, but it's not quite the same. You'll
> never be able to replace young Minion #7.
>
> It's also surprising that you'll want to keep coming back to play
> more. There's at least fifteen or twenty hours of gameplay here, and
> once you've done that, there's the option to do it all again on
> legendary difficulty. Since you'll often be exploring several
> different realms in parallel, if you get stuck there's always another
> realm to explore in the meantime.
> * */
> / *
>
> *Cheers guys!
>
> Tim Smalley
> www.bit-tech.net