Hi all,
We have just published an interview with *Jamie Keen, multiplayer
producer for Battlefield: Bad Company* - if you could post a link on
your site that would be very much appreciated.
*Link:*
http://www.bit-tech.net/gaming/2008/05/11/bad-company-interview-jamie-keen/1
*Picture:*
http://images.bit-tech.net/content_images/2008/05/bad-company-interview-jamie-keen/fp_img.jpg
*Quote:
*/"BT: //You're sick of talking about premium content, I bet. But it was
kind of a gutsy thing to do, you have to admit.
JK: <sigh> Yeah.
BT: //So, I guess -- why did you try to do it? And why with this game
especially?
JK: Yeah, so...I think the thing that people need to remember is that
development costs on games these days are huge. So we always need to
look at new revenue streams. It's not just a question of trying to rip
people off and it's not just us trying to put one over on people -- we
genuinely need to y'know...well, at the end of the day it's a business,
right? We have to recoup costs and we have to make money.
So, there are those kinds of things happening. You'll probably see more
of that in the years to come. We've got nothing more planned at the
moment, we've listened to the customers and the community is really
important to us. We really want to maintain that two-way dialogue with
our fans.
So, we're not going to be doing anything -- I mean, we're giving
Conquest away as free downloadable content later on. The weapons are now
going to be free -- we just hope that the fans see that we're listening
to them./ "
*
*Cheers guys!
Tim Smalley
www.bit-tech.net