Hi all,
We have just published our analysis of what was said during Nvidia's
Financial Analyst's Day in an article titled *Nvidia Analyst's Day:
Biting Back at Intel* - if you could post a link on your site that would
be very much appreciated.
*Link:*
http://www.bit-tech.net/hardware/2008/04/14/nvidia_analyst_day_-_biting_back_at_intel/1
*Picture:*
http://images.bit-tech.net/content_images/2008/04/nvidia_analyst_day_-_biting_back_at_intel/fp_img.jpg
*Quote:
*/"Gelsinger believes that the industry needs a programmable, ubiquitous
and unified architecture... like Larrabee. This is of course convenient,
but he seems to forget that we've had very programmable and unified
architectures ever since the launch of the GeForce 8800 GTX in November
2006.
DirectX 10 was an inflection point for graphics cards, because it is the
first time that shader units have become fully generalised processing
'cores'. Although it's worth remembering that they're not quite as
flexible as a CPU core in their current design.
"/ /Here's somebody who's new to our industry and he's basically telling
us that 3D graphics as we know it is dead," said Huang. "//This is the
most inspirational quote I can imagine giving to our employees. Nothing
fires us up more than that. I'm sure that's what he intended -- getting
the most intensively competitive company in technology fired up. We're
pretty fired up anyway, as we're pretty passionate about what we do. The
fact that the statement is just plain wrong means it's pointless to
argue about it."
It could be said that even Andrew Chien, Intel's Director of Research,
agrees to an extent with Huang's assessment of Gelsinger's sensational
statement, although to say that he agrees completely would be a bit of a
stretch. Chien believes that ray tracing will not make an immediate
transition into graphics engines -- instead, it'll gradually be
introduced for certain effects. "/ /We expect [ray tracing] to first
penetrate areas where the additional flexibility is of benefit to
developers. If the image quality benefits are there, but performance
isn't acceptable, developers aren't going to use it," he said during an
interview at IDF Shanghai."
/*
*Cheers guys!
Tim Smalley
www.bit-tech.net