quake 3 problems

when i run quake 3 on my compaq windows xp intel pentium 4 2.56 ghz with a ATI radeon 9800 pro it doesnt load and has the following error messageQ3 1.11 win-x86 Nov 24 1999 ----- FS_Startup ----- Current search path: C:\Program Files\Quake III ...




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#152373 - 12/14/04 09:05 PM quake 3 problems
no.9 Offline
stranger

Registered: 12/12/04
Posts: 1
when i run quake 3 on my compaq windows xp intel pentium 4 2.56 ghz with a ATI radeon 9800 pro it doesnt load and has the following error messageQ3 1.11 win-x86 Nov 24 1999
----- FS_Startup -----
Current search path:
C:\Program Files\Quake III Arena\baseq3\pak4.pk3 (272 files)
C:\Program Files\Quake III Arena\baseq3\pak3.pk3 (4 files)
C:\Program Files\Quake III Arena\baseq3\pak2.pk3 (148 files)
C:\Program Files\Quake III Arena\baseq3\pak1.pk3 (26 files)
C:\Program Files\Quake III Arena\baseq3\pak0.pk3 (3539 files)
C:\Program Files\Quake III Arena/baseq3

----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
...detecting CPU, found Intel Pentium III

------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: Skye
IP: 4.246.21.7
Working directory: C:\Program Files\Quake III Arena
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...0 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...0 PFDs found
...MCD acceleration found
...PIXELFORMAT 1 selected
...creating GL context: failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...setting mode 3: 640 480 FS
WARNING:...changing depth not supported on Win95 < pre-OSR 2.x
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Q_strncpyz: NULL src
:

can somebody help me!

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#152398 - 12/15/04 11:08 AM Re: quake 3 problems
peterh Offline
addict

Registered: 05/06/04
Posts: 690
Loc: UK
Sounds like a problem with the graphics drivers. D/L latest driver from http://www.atitech.com/

Try http://www.realtech-vr.com/glview/ utility to test that OpenGL is working for your card.

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