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Warhammer 40k Chaos Gate on XP - help?

I just recently got the Warhammer 40k Chaos Gate game from a friend after waiting for 2 years, and getting a new computer in the meantime, which runs on Windows XP professional. After installing the game and trying to play it, the screen went...




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#177525 - 04/08/07 06:35 PM Re: Warhammer 40k Chaos Gate on XP - help?
winky Offline
stranger

Registered: 04/08/07
Posts: 1
All,
I just wanted to reply and confirm that I have also been able to successfully install and run Chaos Gate within Virtual PC. I've only tried the first couple of scenarios so far, but it's been running flawlessly.
Virtual PC is available as a free download at Microsoft: http://www.microsoft.com/windows/products/winfamily/virtualpc/default.mspx
As mentioned in previous posts, this link was very helpful in installing a virtual Win98 setup: http://www.roudybob.net/?p=154
Aside from the installation of Virtual PC and the setup of a virtual Win98 session, I haven't had to modify a single thing to get Chaos Gate to run. It installed and ran 'right out of the box' so to speak.
It appears to me that Virtual PC is a pretty elegant and straightforward solution for anyone wanting to run older programs that are not compatible with newer operating systems.
And no, I'm not a salesman for Microsoft!
I'm just happy to be able to play Chaos Gate!!!
Now, excuse me while I go outfit a few Marines and open a can of whoop a$$!!!!
grin

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#177725 - 04/29/07 02:36 AM Re: Warhammer 40k Chaos Gate on XP - help?
Siga Offline
stranger

Registered: 04/29/07
Posts: 1
fireship4 (among others) is right:
Simple Solution to the CultistsLaser-bug without any virtual machines:

(O) Install (or move an already installed) Game to C:\CHAOSGTE (or something like that i.e. eight capital letters directly in C:\ )

(O) Download (from http://www.geocities.com/TimesSquare/Galaxy/6777/cgpatch.html) and install the two patches one by one (linking to the directory/file mentioned above)

(O) enjoy the game!! (no need in changing compatibility modes or screen-resolutions/-color depth)

(Works for me. That is: WinXP Pro (SP2 with all updates), DX9c, 7600 Nvidia GPU, Deskop @1280x1024x32b, Game-resolution: 1024x768)
Also tried out Virtual PC 2007 but the native experience is far better than the emulated crap. However I just began playing. Don't know the behaviour of the prog on later missions. Hope it turns out well...)

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#178059 - 06/09/07 10:19 PM Re: Warhammer 40k Chaos Gate on XP - help?
Tarquin2 Offline
stranger

Registered: 08/14/06
Posts: 14
Wow, I havn't been here for a while.

Anyway,
After installing this onto my own computer (which is a different computer to what I installed this onto as mentioned in my other posts) I can play the game but it runs..............not good. The sound and music keeps on skipping a few seconds ahead occasinaly, infact it does it near constantly.
You know when a guy taunts you, he pauses his animation untill his finihsed speaking - with this skipping sound a unit may say something like "You die by the.........*chaos marine shoots and the speach has allready ended*

In addition to this, the game just crashed randomly (a typical windows XP error message came up - "W40K Chaos Gate has encounted a problem and needs to close...., report error or don't send?"

Further more, any game options I set automaticaly reset after I close the options menu meaning it wont save anything I change.
The first thing I tried to change the was the resolution (displayed by the 3 pixelated blocks at the bottom of the options menu) and then I went back to the options menu as I wanted to turn the music up and thats when I noticed the setting was still at defaults.

So, does anyone want to solve these problems? laugh

System:

2.8ghz dual core processor
2GB DDR RAM (2x512MB)
2x Nvidia 7900GS grapics cards in SLI
Windows XP SP2 home eddition

My chaos gate game is version 1.001



Oh and:

Quote:
(O) Download (from http://www.geocities.com/TimesSquare/Galaxy/6777/cgpatch.html) and install the two patches one by one (linking to the directory/file mentioned above)


Umm, are these patches for Chaos gate or for windows or something else?
I don't like to click a link and download "a patch" when I don't know exactly what it is.


Edited by Tarquin2 (06/09/07 10:22 PM)

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#178255 - 07/14/07 09:18 PM Re: Warhammer 40k Chaos Gate on XP - help?
Decipher Offline
stranger

Registered: 07/14/07
Posts: 1
A very easy fix for the cultist issue:

Go to your <game-install>/Data directory
Open WeapDef.dat in a text editor
Search for Laspistol
In this section change 4 to 3 under #animation
Change 2 to 0 under #number of sound effects for Firing
DELETE the two lines under it that give the file names for the sound files (something.wav)

Save the file, play the game - no cultist crashes.

Of course it will still have the occasional crash, so save often, especially before starting new missions it seems.

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#178659 - 09/14/07 02:22 AM Re: Warhammer 40k Chaos Gate on XP - help?
LupusC Offline
stranger

Registered: 09/14/07
Posts: 1
first of all: patch to version 1.2, will stop most of the drop out of game action.
i tried to run the game on almost any computer i got hold of in the past years and i think it all depends on the graphic card.

i had it running on my old 700mhz win2ksp2 comp for years, had basically the same components in another computer with win2ksp4 and it didn't even show the start screen.

two weeks ago i used my /gf computer, 1.6ghz with xp/home an it ran perfectly.

and what happend? now i am sitting here at 2:30am trying to get to run it on win2k / xp computers, installing my whole collection of old graphic cards one after antoher... just keep trying, some day you'll succeed<g>
_________________________
*Lupus C.*

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#180346 - 04/17/08 02:57 PM Re: Warhammer 40k Chaos Gate on XP - help?
Uocjat Offline
stranger

Registered: 12/09/05
Posts: 1
Greetings all
i know this thread is kinda dead after all these years
but i wanted to make my contribution since i've been following it for the past couple of years in my own war to get chaos gate running on XP and i'd like to thank you all for your countless hours of frustration and lack of sleep in battleing with the same problems

at any rate heres the thing i got my self a new copy of the game about 2 days ago poped it in and it installed just fine - so far so good

i then tried booting it up and ofcause nothing work
but then i realized i had for gotten the patches
so hopped on the net but couldnt find v1.1 so figured i'd try with just v1.2 and guess what it actually ran! it was damn sweet to finally see the intro again after all these years

ofcause once i actually started playing i ran in to all kinds of bugs - obviously the cultists were one of them but changeing the WepDef AP for their guns seemed to fix that mostly (set it to 100 but some how they still seem to be able to use it on rare occations if they're really close and not doing anything else guess i'll try 200 or something instead)

but on top of that i seem to be having trouble everytime a flesh hound or pink horror (so far i've only made it to these) is suppose to be on screen and i suppect that bloodletters and potentially the bloodthirster might create the same problem - if anyone knows why or how to fix it please gimme a yell

at any rate a few things i've found worth takeing note of that noone seems to have mentioned so far
firstly im running the game on Windows XP Pro (DK Version) and somehow it'll actually run without compatibillity mode alltogether (have it switched on just in case though)

how ever i've noticed that i need to have ctfmon.exe running or the game will simply crash to desktop just before rendering any of the opening videos (ctfmon.exe is as far as i know something to do with advanced text formats or something to that effect its installed by default with MS word/office pack and the likes you can check if its running in the ctrl+alt+delete task maneger if its not then it'll usually starts up if you open anything to do with text like Internet Explorer if its installed)

also the drive i installed it on is formatted as FAT32 i dont know if this has any say but i suppect that it doesnt like to run on NTFS even with compatibillity modes - will have to look into this right now im just damn happy i can actually play the game even in a crippled state

also i noticed there was someone who had problems with editing maps to remove stuff might not have been here cant remember but in any case the maps arent loaded as you enter the mission area it self they're actually loaded around the time where you get the mission briefing this means that if you go out and edit a map you need to start up a save game from just after you finished the previous mission

since if you load one from after the mission briefing like savegames in combat or just after configurateing your squads the game will use the map saved in the savegame it self - so make a save each time you complite a mission just in case you feel like messing about with the next map

dont know if it has anything to do with anything but the copy of the game it self that i have is apparently a UK version - not sure if there are any other versions but it might be worth keeping an eye on

as for specs if anyone is interrasted in that im running a P4 3.06 Ghz / 1024DDR ram memory / Radeon X1650 series (512mb memory) / 1280x1024 32bit desktop res / DirectX 9 (a i think) / Win XP Pro (DK)

thats about all i can think of right now so if anyone actually bothered to read all this and the rest of this thread i really hope you get your game to work if you havent already

Cheers
-Uocky

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