bit-tech News: Sins of a Solar Empire Interview - 06/09/08 02:21 PM
Hi all,
We have just published an interview with the owner of Stardock, the
developer behind Sins of a Solar Empire. In the interview, we discuss
piracy, DRM, online distribution and more - if you could post a link on
your site that would be very much appreciated!
*Link:*
http://www.bit-tech.net/gaming/2008/06/06/sins-of-a-solar-empire-interview/1
*Picture:*
http://images.bit-tech.net/content_images/2008/06/sins-of-a-solar-empire-interview/fp_img.jpg
*Quote:
*/"BT: Piracy is pretty big topic right now and, with games like //Mass
Effect and //Spore threatening increasingly draconian DRM 'protections',
some gamers are worried about the state of PC gaming. Sins though came
with no copy protection at all if I remember correctly, so what's your
take on all this? Is there a way to stop the pirates without punishing
the customers?
CF: We're all stuck in an unfortunate vicious cycle. As pirating
increases, DRM increases, which in turn forces people to pirate.
From what I understand, //Mass Effect has since backed down a tad after
listening carefully to their fans. SecuROM seemed a bit ridiculous in my
opinion. At the same time you can't blame developers for retreating to
the console if they can't receive the fruit of their labour.
Until a real solution presents itself, Stardock and Ironclad will
continue to reward legit gamers and make the purchasing process are
smooth as possible. The last thing we want to do is treat our customers
like criminals."/
*
*Cheers guys!
Tim Smalley
www.bit-tech.net
We have just published an interview with the owner of Stardock, the
developer behind Sins of a Solar Empire. In the interview, we discuss
piracy, DRM, online distribution and more - if you could post a link on
your site that would be very much appreciated!
*Link:*
http://www.bit-tech.net/gaming/2008/06/06/sins-of-a-solar-empire-interview/1
*Picture:*
http://images.bit-tech.net/content_images/2008/06/sins-of-a-solar-empire-interview/fp_img.jpg
*Quote:
*/"BT: Piracy is pretty big topic right now and, with games like //Mass
Effect and //Spore threatening increasingly draconian DRM 'protections',
some gamers are worried about the state of PC gaming. Sins though came
with no copy protection at all if I remember correctly, so what's your
take on all this? Is there a way to stop the pirates without punishing
the customers?
CF: We're all stuck in an unfortunate vicious cycle. As pirating
increases, DRM increases, which in turn forces people to pirate.
From what I understand, //Mass Effect has since backed down a tad after
listening carefully to their fans. SecuROM seemed a bit ridiculous in my
opinion. At the same time you can't blame developers for retreating to
the console if they can't receive the fruit of their labour.
Until a real solution presents itself, Stardock and Ironclad will
continue to reward legit gamers and make the purchasing process are
smooth as possible. The last thing we want to do is treat our customers
like criminals."/
*
*Cheers guys!
Tim Smalley
www.bit-tech.net