bit-tech Review: Battlefield: Bad Company Beta impressions - 04/05/08 12:21 PM
Hi all,
We have just published a review of Battlefield: Bad Company Beta
impressions - if you could post a link on your site that would be very
much appreciated.*
Link:
http://www.bit-tech.net/gaming/2008/04/05/battlefield_bad_company_beta_impressions/1
**Picture:
*http://images.bit-tech.net/content_images/2008/04/battlefield_bad_company_beta_impressions/s1.jpg
*
*Quote: Bearing in mind that /Battlefield: Bad Company/ is just a beta,
and we're probably another three months away from release, the game is
surprisingly polished. There were a few framerate drops, but only when
the action gets really frantic – which it often does thanks to the
destructible environments. Likewise, there were a few network dropouts,
but EA are still tweaking the servers, so this is to be expected.
There are still a few balancing issues to sort out – for example, it
takes what seems like an inordinate amount of bullets to kill another
player – but I'm sure they'll be sorted out as development progresses.
Gold Rush is an interesting twist to the usual multiplayer games too,
but I think the big story with /Battlefield: Bad Company/ is going to be
the single player storyline. Can a game that has been resolutely
multiplayer only since day one really come up with a compelling single
player game? You'll have to wait another couple of months to find out.
Cheers guys!
Tim Smalley
www.bit-tech.net
We have just published a review of Battlefield: Bad Company Beta
impressions - if you could post a link on your site that would be very
much appreciated.*
Link:
http://www.bit-tech.net/gaming/2008/04/05/battlefield_bad_company_beta_impressions/1
**Picture:
*http://images.bit-tech.net/content_images/2008/04/battlefield_bad_company_beta_impressions/s1.jpg
*
*Quote: Bearing in mind that /Battlefield: Bad Company/ is just a beta,
and we're probably another three months away from release, the game is
surprisingly polished. There were a few framerate drops, but only when
the action gets really frantic – which it often does thanks to the
destructible environments. Likewise, there were a few network dropouts,
but EA are still tweaking the servers, so this is to be expected.
There are still a few balancing issues to sort out – for example, it
takes what seems like an inordinate amount of bullets to kill another
player – but I'm sure they'll be sorted out as development progresses.
Gold Rush is an interesting twist to the usual multiplayer games too,
but I think the big story with /Battlefield: Bad Company/ is going to be
the single player storyline. Can a game that has been resolutely
multiplayer only since day one really come up with a compelling single
player game? You'll have to wait another couple of months to find out.
Cheers guys!
Tim Smalley
www.bit-tech.net