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ToRnHeArTeD

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About ToRnHeArTeD

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  1. ToRnHeArTeD

    Quicktime faded with questionmark

    Why do I get a faded quicktime sign with a question mark in the middle of it, when I try to look at certain quicktime streaming files. Sometimes it works, sometimes I get that sign. It doesn't appear to be to do with the flash player problem, which people mentioned. I checked the plugin preferences and the flash plugin box is not ticked. The other suggestions I found all seem to do with Apple Mac's. I just have a normal desktop computer. Does anyone know of any solutions????
  2. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    For those of you using MM8 on windows ME, this worked for me: I went to the directX(version 9) folder and went into to the Diagnostic tool. (just do a search for DxDiag and double click. I then went to the "display" settings and disabled the direct draw acceleration...this also disables the direct3d acceleration and the AGP texture acceleration. Then MM8 worked for me. When you try run other games you Must! remember to enable the settings again... This only worked on Windows ME, I tried Xp but didn't work. By all means try for Win 98 and 2000 and MM6 and MM7 it might work, but I haven't tried.
  3. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    I found this no Cd download for MM8, I don't know if it works, or really how to make it work. I'm sure one of you computer wiz's can work it out...This site has starred out a word, therefore the link doesn't work, go to the gaming bliss thread to get the other link: posted on Gaming Bliss, by roley_lord http://www.gamingbliss.com/mightandmagic8pc.html Right i've fixed it so listen up. First change it to windows 95 compatibility mode. Now you need to download this no-cd crack. http://www.megagames.com/cracks/html/c32570_0.htm Right replace the .exe file with the one in the crack. Now in the config utility of the game, put it under these settings:Full screen, Hardware accelerated, disable accelerated 3D Audio. Make sure you don't have the cd in, and every time you wanna play the game , you have to go through the game config utility first. *Bonus, no cd needed!!!!
  4. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    MM7 solution: posted by: sibeling I don't know if anyone has posted this solution before... I have Windows XP Pro and MM6 and MM8 run fine on my system. MM7 didn't run, until I did this 1. Run DXdiag, set 3d accelerated audio to None 2. Open MM7 setup and disable 3d audio 3. In MM7 setup still, select Run 3d Video/graphics from software 4. Then hit the button to run MM7 that is next to the exit button.. and it worked like magic for me... Hopefully this helps someone, let me know Thread: http://www.ntcompatible.com/Might_and_Magic_IV_on_Windows_XP_t29553.html
  5. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    Solution for All three See this thread, it confuses me a little, but may help others: http://www.ntcompatible.com/Might_and_Magic_wont_play_HELP_ME_PLEASE_t32150.html
  6. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    Installing MM6: Posted by: Wilhelmus " http://support.microsoft.com/default.aspx?scid=kb;en-us;324767 RESOLUTION To resolve this issue: 1. Insert the XP CD into the CD drive or DVD drive. 2. Click Start, and then click Run. 3. In the Open box, type cmd, and then click OK. 4. At the command prompt, type the following commands, pressing ENTER after each command: expand CD-ROM Drive Letter:\i386\config.nt_ c:\windows\system32\config.nt expand CD-ROM Drive Letter:\i386\autoexec.nt_ c:\windows\system32\autoexec.nt expand CD-ROM Drive Letter:\i386\command.co_ c:\windows\system32\command.com exit 5. Start or install the program. If the issue is resolved, do not complete the remaining steps. If the issue is not resolved, go to the next step. 6. Note: The Command.com file is not edited or created in this in the following process. Because of this, you may have to expand it from your Windows XP CD-ROM. Start Notepad. 7. In Notepad, type the following entries: dos=high, umb device=%SYSTEMROOT%\system32\himem.sys files=40 8. On the File menu, click Save As. 9. In the File Name box, type Config.nt, and then click Save. Close the Config.nt file. 10. On the File menu, click New. 11. In the new blank document, type the following entries: @echo off lh %SYSTEMROOT%\system32\mscdexnt.exe lh %SYSTEMROOT%\system32\redir lh %SYSTEMROOT%\system32\dosx SET BLASTER=A220 I5 D1 P330 T3 12. On the File menu, click Save As. 13. In the File Name box, type Autoexec.nt, and then click Save. Close the Autoexec.nt file. 14. Start Windows Explorer. Locate the Config.nt file, right-click the Config.nt file, and then click Copy. 15. Right-click the %SYSTEMROOT%\System32 folder, and then click Paste. 16. Locate the Autoexec.nt file, right-click the Autoexec.nt file, and then click Copy. 17. Right-click the %SYSTEMROOT%\System32 folder, and then click Paste. 18. Locate the Command.com file, right-click the expanded Command.com file, and then click Copy. 19. Right-click the %SYSTEMROOT%\System32 folder, and then click Paste. Restart your computer. " Thread: http://www.ntcompatible.com/Might_and_Magic_6_install_problems_t30970.html
  7. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    MM7 Solution: Posted by: pentajet solution to "smacker error" problem ----------------------------------- The smacker error problem and the compatibility problems with WinXP are two distinct things. The "smacker error" problem is caused when one tries to use disc 1 of an earlier release with disc 2 of a later release. During installation Disc1 will not recognize Disc2 and fail to install the animations to the hard drive. There are two solutions: 1) Play the Animations from Disc: - Uninstall Might and Magic 7 - Insert Disc 1 and install again - When asked if you want to install "extra content" uncheck the box for the "magic7.vid" file. - Let it finish the installation - Place and keep Disc2 in your CDROM - Run the game normally. The "Smacker error" should be gone and the animations will load normally from the CDROM. 2) Manually install the files from Disc 2 Only way to go if you want the animations to load from the hard drive. This is very tough and I am afarid someone more knowledgable than me will be required for this one. Basically that's the only way Thread: http://www.ntcompatible.com/thread25973-4.html
  8. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    Solution MM7: Posted By: HunterX well, for all you who want to play the game with all the bells & whistles. A very kind gamer has made a patch that fixes most (if not all) of MM7 problems. I tried the patch myself and i rest assure that it works with Hardware Aceleration enabled. Quoting the author : "Hi, I created an experimental patch for Might & Magic VII while replaying the game again. I posted the link on another M&M forum and so far only 1 person tried it and confirmed that it works (as I don't have english version of the game and only tested it using a version in my native language). You must update your game to v1.1 before using my patch as it does not contain updated Data\Events.lod & MM7Setup.exe files with the original bugfixes. Tested here on 2 configurations: - AMD64 3500+, NVidia GF6800 GT, 1GB of memory, XP SP2. - P4 2.66, ATI Radeon 8500, 1GB of memory, XP SP2. Let me know if it works for you. -Mok Changes: - fixed 3D hardware compatibility under Windows XP (SP2). Win2K not tested. No need to use any compatibilty modes on the executables anymore. Disabling V-Sync in your gfx card's drivers is not recommended or you might get lots of white screen flashes (especially on ATI hardware). - probably fixed 3D Sound compatibilty. Updated all 3 Rad Games libraries to much newer versions (Bink, Smacker and Miles Sound System). - fixed a saving game message in the Arena. You'll get 'No saving in the arena'. - fixed a bug which caused inventory corruption if you used Recharge spell on a wand with no charges. Now it will simply fail on such wands. - the game will no longer generate wands with max number of charges = 0. It will be minimum 1 charge. Existing wands won't be upgraded. - fixed a bug in Paralyze spell that allowed you to target a dead monster to kill it several times. It will not work on dead opponents anymore." Originally posted at http://telp.org/mm7/tavern/mm7tavern.html i don´t know if direct linking is allowed, i don´t want to be responsible for the site being taken down. But it´s for the sake of all you who want to play this great game http://strony.aster.pl/mokmtg/mm7_eng_xp.exe Props to the author, he well deserves it Thread: http://www.ntcompatible.com/thread25973-4.html
  9. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    MM6, MM7 And MM8: Referal Post by: gigiquebec bold textGotcha!bold text After reading everything in this forum, I looked somewhere else and I found a solution for MM8 (I included the thips for MM6 and MM7 but I didn't try them)on Windows XP!!! Thanks to that person!!! Try this: Might and Magic VI-IX on XP Pro Service Pack 2 IMPORTANT: Download Windows Application Compatibility Toolkit from http://www.microsoft.com/downloads/detai...mp;Hash=M5X9DQ4 and install. I had hardware accelerated mode for video on ALL except MM7. I was not able to select sound options at all on MM6-MM7. 1. MM6 -http://home.mchsi.com/~andy4590/mm6x.zip Follow the instructions included. This allows you to play on XP with the CD. 2. MM7 -First run MM7 configuration utility and change to software 3d. Go to your MM7 directory and right click MM7.exe and choose properties. Click the Compatibility tab. Go to compatibility mode area and click run this program in compatibility mode. Then choose Windows 98/ME and click okay. Then goto the start menu, then run, and type dxdiag. Click the sound tab. Then under directx features move the slider all the way down to no acceleration Hardware sound Acceleration level. Now run the game. You will need the cd. < 3. MM8 -To play MM8 you need to have installed Windows Application Compatibility Toolkit. You will need to download http://home.mchsi.com/~andy4590/MM8comXpProSP2.sdb Browse to the start menu, then programs, then to Microsoft Windows Application Compatibility Toolkit, and then click on Compatibility Administrator Tool 3.0. Click open and browse to where you saved MM8comXpProSP2.sdb and open the file. Under New Database you should see a new entry. Something like MM8 [c:\Documents and Settings\Drew\Desktop\MM8comXpProSP2.sdb] Right click this and chose install. Go to your MM8 directory and right click MM8.exe and choose properties. Click the Compatibility tab. Go to compatibility mode area and click run this program in compatibility mode. Then choose Windows 98/ME and click okay. Now run MM8 and enjoy. I hope this will work for you too!!! Works just fine for me! Thread: http://www.ntcompatible.com/thread25973-3.html
  10. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    MM7 solution posted by: Fait i had the same problem, but i tried to open the mm7.exe file and it said something about not finding the smackw32.dll file, so if u have that 2 u should type the name of the file in google and u get a page where u can downlaod it, if u got it, extract it with winzip to the windows/system map, it should work then! greetz FaiT Thread: http://www.ntcompatible.com/thread25973-3.html
  11. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    The MM7 sdb file everyone has been looking for: posted by: Wilhelmus OK. I found this page on MM7 Tavern. Read it through and try if those posts help. Here is link to MM7 appfix file, if you do not want to read above forum: ftp://telp.org/mm7/MM7.sdb Thread: http://www.ntcompatible.com/thread25973-3.html
  12. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    MM7 solution: Similar to another post, but gives a reason. Posted by: Shire Don't know if anyone still reads this topic, but I found it with google, I trust that anyone with this problem will do the same, so I post my solution to this problem. WinXP professional edition, mm7 and the newest patch. Put your desktop to 16bit colors. Install with extra graphs. Once install is complete, it will as to register, click cancel (this is the trick for my puter, if I do the reg, the game won't run). Check that no compatibility modes are active on mm7.exe or the mm7setup.exe Run the setup, choose no 3d sound and no 3d graphs, then click run. I played the game through a week ago, then unisntalled, yesterday decided to go for another run and installed. To my surprise, it didn't work! I started thinking what I changed or did different this time. So I finally tracked the reason to that registration, at least in my case. Thread: http://www.ntcompatible.com/thread25973-3.html
  13. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    No Cd download for MM7: posted by: Wix http://www.czcrew.wz.cz/mm7*****.zip http://www.czcrew.wz.cz/mm7view.zip this is no-cd ***** so if you want to see animations you should download mm7view too. Thread: http://www.ntcompatible.com/thread25973-3.html
  14. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    MM7 solution: posted by: googleguy For those of you who cannot get the compatibility file, you can create one yourself: 1) Download and install the Application Compatibility Kit from Microsoft 2) Run Compatibility Administrator 3) In the tree on the left, under Applications, find Might and Magic VII. Right click it and say "Copy" 4) Scroll down to the bottom of the tree to New Database(1) [untitled_1] 5) Right click on it and paste. You should see Might and Magic VII under it. Go to File->Save in the menu. Call the database mm7. Click ok. Browse to the folder with might and magic 7 (c:\Program Files\3DO\Might and Magic VII for example) and save. 6) Right click on what is mm7 now with the path (was New Database(1) [untitled_1]) and click Install. 7) Now everytime you run MM7.exe and MM7Setup.exe, it will use the compatibility fix. Incidentally, to get mine to work, I needed to put Software Rendering AND Disable Accelerated 3D Sound by running mm7setup.exe. Furthermore, I needed to turn off compatibility mode for both applications (i.e. don't put Windows 95 mode). Hope that helps, Steve Thread: http://www.ntcompatible.com/thread25973-2.html
  15. ToRnHeArTeD

    Solutions Might and Magic 6, 7 and 8 on Xp

    MM7 solution (a last resort). posted by: liftedplane I found the Easiest way to fix this.... seeing as even though I got the file... an I installed it numerous times... NO matter what I did, it would not work... I even turned down my Resolution.... so here is the Easy fix... 1:Restart your Computer in Command Prompt... 2:in the command line type FDISK 3:Create a 5.0 Gigabyte Partition 4:Install Windows 98 SE 5:Install Direct X 8.0b 6:Install the Game 7 lay and Enjoy Thread: http://www.ntcompatible.com/thread25973-2.html
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