Johan Andersson, the man behind DICE's Frostbite game engine, spoke today at the APU13 conference in San Jose. After getting into the nitty-gritty details of AMD's Mantle API (more on that as soon as I wrap my head around it), Andersson shared an update about the upcoming Mantle version of Battlefield 4. He also brought up other Frostbite games that will support the API, and he shared his own wish list for Mantle's future.
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News: Mantle to power 15 Frostbite games; DICE calls for multi-vendor suppor
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