QFIXAPP?
#1
Posted 13 April 2001 - 03:45 PM
Does anyone have any ideas.?
Thanks
------------------
Donald Marshall
www.deltaforcecommand.org.uk
For all your Map Making Needs
www.specialforcesgames.co.uk
For all your Special Forces Game Needs
#2
Posted 13 April 2001 - 05:29 PM
#3
Posted 13 April 2001 - 05:49 PM
------------------
Donald Marshall
www.deltaforcecommand.org.uk
For all your Map Making Needs
www.specialforcesgames.co.uk
For all your Special Forces Game Needs
#4
Posted 23 April 2001 - 10:29 PM
#5
Posted 23 April 2001 - 11:00 PM
I think the vendor has provided a patch for this game, go to the vendors site and check it out;)
Nope Rainbow Six doesn't have a patch for Windows 2000, Rogue Spear does, still need a fix for Rainbow Six, any help appreciated.
#6
Posted 24 April 2001 - 12:10 AM
_____________________________
here is the location....http://www.ubisoft.com/support/
--------------------------------------------------------------------------------
Rogue Spear 2.05 Patch (All Versions)
All fixes/changes in the 2.04 patch
The special keyboard keys (arrow keys, numeric keypad, etc.) can once again be remapped under non-English versions of Windows.
Rogue Spear should now run under Windows2000.
GameSpy support has been added. As part of this, the behavior of the "Announce Server" option has changed. If this option is checked, your game info is broadcast to the GameSpy master server.
The server will no longer pause until the armpatch timeout has expired while waiting for clients who have armpatches turned off.
Support has been added for users with multiple network connections to choose which connection to use for a multiplayer game.
The problems with the "Lock Teams" option should be cleared up.
The blank dialog that a client received when joining a full game should now display the proper message.
Clients who disconnect during the loading sequence will no longer crash if they reconnect while the game is still in progress or in the results screen.
The armpatch timeout was reduced to 30 seconds meaning laggy clients will not delay multiplayer game starts for more than that period of time.
Clients that disconnect during the loading sequence will no longer delay the game start until the armpatch timeout has expired.
Clients who disconnect and rejoin before a game starts will no longer delay the server until the armpatch timeout has expired.
Hitting escape during a multiplayer loading sequence will no longer cause a hang or crash.
________________________________
I hope this helps.
#7
Posted 24 April 2001 - 12:14 AM
#10
Posted 25 April 2001 - 04:51 AM
And RS is the only game that pulled me away from Counterstrike! So it IS worth getting! 8)
#11
Posted 25 April 2001 - 09:37 AM
#12
Posted 25 April 2001 - 04:52 PM
#13
Posted 25 April 2001 - 04:57 PM
Application Name: Tom Clancy's Rainbow Six
Fixes/Apphelp applied:
DLL - VirtualRegistry
DLL - ForceCDStop
DLL - IgnoreAltTab
Attributes for RainbowSix.exe:
Attributes for data\actor\50galdrum_bomb.mso:
File Size 0x1ED
File CheckSum 0xA49C0B84
Attributes for data\bitmap\Benelli_12Guage.RSB:
File Size 0x874A
Attributes for data\kit\bio_suit.eq:
File Size 0xEE
File CheckSum 0x2475498F
i got these from the appcompat browser in whistler. It says what fixes were applied to get things running in XP/2k.
#14
Posted 25 April 2001 - 08:08 PM
donald try these fixes on R6
Application Name: Tom Clancy's Rainbow Six
Fixes/Apphelp applied:
DLL - VirtualRegistry
DLL - ForceCDStop
DLL - IgnoreAltTab
Attributes for RainbowSix.exe:
Attributes for data\actorgaldrum_bomb.mso:
File Size 0x1ED
File CheckSum 0xA49C0B84
Attributes for data\bitmap\Benelli_12Guage.RSB:
File Size 0x874A
Attributes for data\kit\bio_suit.eq:
File Size 0xEE
File CheckSum 0x2475498F
i got these from the appcompat browser in whistler. It says what fixes were applied to get things running in XP/2k.
Thanks I tryed that but I still got "Sorry not Supported on NT" I Guess it is my system, though it is a clean install.
#15
Posted 25 April 2001 - 08:20 PM
#16
Posted 25 April 2001 - 10:18 PM

Help










