Unreal Tournament TROUBLE
#1
Posted 13 November 2000 - 02:30 AM
Thanks!
System: 650 Athlon
128 ram
hercules GeForce ddr-dvi
driver 6.31
UT patch 632
#2
Posted 13 November 2000 - 05:34 AM
#3
Posted 13 November 2000 - 06:45 AM
-sev
oh yeah make sure you're running 6.34WQL Off. det3 drivers & the latest UT version
#4
Posted 13 November 2000 - 07:03 PM
#5
Posted 13 November 2000 - 08:09 PM
#6
Posted 13 November 2000 - 11:49 PM
#7
Posted 14 November 2000 - 02:53 AM
WHQL means that the drivers are microsoft hardware certified.
6.31 is from nvidia.com. 6.34 are the same drivers, but with microsoft ceritification.
I am running the 6.34 drivers; it's the best one right now.
#8
Posted 14 November 2000 - 04:05 AM
Anyway, back to the first question, I'm running on a P3, so I don't think the error on exit is an AMD issue. It only happens to me in Win2k, but it's happened pretty much since I first installed it, so I just assumed it was a problem with the OS itself. Anybody have any other suggestions? I'm just going to live with it otherwise, since it doesn't seem to be affecting anything seriously.
#9
Posted 15 November 2000 - 01:14 AM
#10
Posted 15 November 2000 - 05:15 AM
#11
Posted 17 November 2000 - 02:49 AM
I also find 6.47 drivers with DirectX 8.00 final to be the best: Starlancer plays OK.
Since you have a Geforce graphics card, try the following registry hack:
http://www.geforcefaq.com/files/iopagelock.reg
Pierre
#12
Posted 17 November 2000 - 02:57 AM
http://www.lokigames.com/~vogel/UT/
#13
Posted 17 November 2000 - 09:46 AM
#14
Posted 23 November 2000 - 12:33 AM
It gives a Application "memory not read" error after quitting unreal. I've updated everything
if anyone has any ideas, i'm listening
[This message has been edited by STi Sev (edited 22 November 2000).]

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