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NTFS and Gaming

#1 User is offline   Behlal 

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Posted 22 August 2000 - 03:44 PM

Does it matter to games whether they are run on a FAT32 or NTFS file system? Are there any compatibilty issues or speed issues with NTFS and games?

The main games I play are Asheron's Call and Counter Strike. Does anyone know whether NTFS is better or worse for these?

Thanks,

Matt
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#2 User is offline   Bursar 

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Posted 22 August 2000 - 03:54 PM

It shouldn't make any difference. File System calls are handled by the O/S rather than the application, so everything should continue to work fine.

I have both my drives configured to run NTFS under Win2k, and all my games install and run perfectly.

I don't have Asheron's call, but Half-Life and all the various mods I've tried (not CS though, as I'm not a fan of it) runs flawlessly.

I can't say as I've noticed any performance differences either way (which is probably a good thing), but with 512MB RAM, most of my games don't do a huge amount of disk thrashing anyway wink

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#3 User is offline   SHS 

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Posted 22 August 2000 - 05:43 PM

Bursar yes it dose make a difference on file system but that will depend on the games it self older dos one are well know for this being they try wirte 16bit file system but
windows games shouldn't have this problem.
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#4 User is offline   DeadCats 

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Posted 22 August 2000 - 10:20 PM

You should have no problems with either game on a 32-bit FAT
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#5 User is offline   clutch 

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Posted 22 August 2000 - 10:39 PM

Hey SHS, could you follow that up with an example? I was under the impression that the OS handled all the I/O calls to the HD (as Bursar stated). If this were the case, then wouldn't 16-bit apps not work on NTFS partitions as well? I have numerous 16-bit legacy apps on my network that run on machines with NTFS partitions.

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Regards,

clutch
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#6 User is offline   SHS 

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Posted 23 August 2000 - 12:00 AM

here any example
Space Hulk "Electronic Arts" it will run under 16bit fat only but not 32bit nor NTFS
So you see clutch has nothing to do with I/O calls to the HD.
It has do with the way some app write ~temp files.
Network app don't work in the same way as local app dose.
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#7 User is offline   LoW_beta 

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Posted 23 August 2000 - 02:48 AM

Using NTFS and gaming with no problems. Asherons' call runs great but the sound is crappy compared to Win98 or WinME using a SBLive with the newest Liveware drivers. If you're going to dedicate the drive to one OS then NTFS is the way to go.
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#8 User is offline   clutch 

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Posted 23 August 2000 - 02:59 AM

That's cool. I actually meant that I had apps running locally and networked that were 16-bit and ran on NTFS (some old crap that carried over from DOS like PLC and phone programming software). But I never saw an app that refused to run due to NTFS.

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clutch
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