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Midtown Madness and GeForce

#1 User is offline   Hemulen 

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Posted 15 April 2000 - 10:03 AM

Is there anyone who can run Midtown Madness on a GeForce (or any TNT, TNT2) with drivers after 3.53? Every driver I have tried makes Midtown Madness look terrible, textures falling apart.

It used to work with 3.53 and beta builds of w2k. But since the 3.66 it's been a no-no.

I have Win2k Retail
Creative GeForce DDR
Abit BP6 Dual c366@550
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#2 User is offline   Kaiser 

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Posted 15 April 2000 - 04:21 PM

I have the same problem...happens under Win98
as well....works OK if u choose s/w rendering tho.....anybody have any ideas?

My system:

PIII 550
GeForce DDR(Nvidia 5.13 drivers)
SBLive! Value
256MB RAM
Win98/Win2k (final) Dual-Boot
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#3 User is offline   Da_G 

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Posted 16 April 2000 - 10:38 AM

I get not what I would describe as weird texture problems, but more of the entire area beyond my vehicle past a certain point flashing all kinds of different colored polys at me.. the workaround is to hide pedestrians in either the graphics section of options or when you go to choose the amount of traffic/cops/weather..

------------------
-Da_G
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#4 User is offline   Kaiser 

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Posted 18 April 2000 - 09:20 AM

Thanks for the help Da_G...that fixed
the problem....cheers!
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#5 User is offline   Hemulen 

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Posted 18 April 2000 - 06:05 PM

Thanks!
This is one great place on the net.
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