well this isnt new, one week late, but one more time, its reinforced and if anyone had any doubts that Doom3 will be supported under linux.
Like quake3 did in the past. Doom3 will be the De Facto game, the game that will set the standards the game that will set the steps for others to follow. Doom3 it will be based manly in openstandards like opengl2 and that is a warranty of success.
John Carmack didnt gave the final keynote speech, but ID's devolepers working in the project just pointed one more time that a LINUX client will be released. So we all can start putting aside those euro/dollar cents for the major upgrade for something that can run Doom3 atleast @50FPS
The game its schedule for mid of 2004 and quake4 with doom3 engine to the beginning of 2005
On other note, a new game was presented Heed The Call Of Duty, a quake3 engine game based like battlefield 1942 Mohha and Enemy territory, featuring the world war II was anounced and accordingly to TG reporters the game is astonishing
Call of Duty is a game set in WWII, and offers a realistic glimpse of what a real war is like. There is a selection of three soldier campaigns: American, Russian, or French, in order to provide different battle line perspectives.
This game might be the best looking and most realistic war game we've ever seen. The graphics are indeed mind blowing. When a mortar round hits the ground in front of you, the ground breaks up in chunks and rains down around you, and it looks like the real thing.
The developers, Infinity Ward, told us they used a highly-modified Quake 3 engine. This got us even more interested, since we're big fans of Quake 3, only this engine blows Quake 3 away. These guys obviously worked their tails off, and it shows.
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The game will be on the shelves in November of this year, just before it's time to go Christmas shopping.
The question is, there will be a linux port?
I hope so, lets wait to see ;(

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