Could anyone please tell me how to correctly set up the OpenGL support in Unreal Tournament for the GeForce? Going higher than 800 x 600 in resolution results in a distorted screen, then a crash.
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W2k+GeForce+OpenGL+UT how?
#2
Posted 11 January 2000 - 04:20 AM
Same here I thought it was just me. I got an Asus geforce deluxe running 3.66 drivers.
#3
Posted 11 January 2000 - 06:13 AM
Try using Direct3D or safe-mode first to configure your desired resolution and colour depth etc, then from Preferences change your display driver (the game restarts) and choose OpenGL.
Good luck!
Good luck!
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