Caustic Graphics is formally announcing availability of the CausticOne ray
tracing accelerator card today and we are finally allowed to unveiling the
technology we learned about at GDC last month. If you think the ray tracing
and rasterization debate was interesting before, wait until you see what
this new player has to say.
URL: http://www.pcper.com/article.php?aid=694
Quote: "These new algorithms attempt to find order in what we all see as the
randomness of ray tracing and they attempt to drastically increase the
memory locality for efficiency reasons and the founders decided that
required a custom co-processor. But they seem to have played the game
intelligently by continuing to utilize hardware where it is most efficient:
the Caustic card will handle only the operations that modern components are
inefficient at yet they still leverage the power of the GPU for pure shading
horsepower."
Thanks for a post!
Ryan Shrout
PC Perspective
rshrout ( -at -) pcper.com
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Caustic Graphics Ray Tracing Acceleration Technology Review
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