Hi all,
We have just published a review of *Opoona* for the Wii - if you could
post a link on your site that would be very much appreciated.
*Link:*
http://www.bit-tech.net/gaming/2008/09/13/opoona/1
*Picture:*
http://images.bit-tech.net/content_images/2008/09/opoona/fp_img.jpg
*Quote:
*/Opoona isn’t a revolutionary game at all and everything it does, from
the basic layout and plotline right through to the job-based levelling
system and so on has been done before in more complex and exciting ways.
Instead, Opoona’s strength lies in the fact that Opoona Opoona -
Conclusionsit makes all of it very accessible and easy to pick up. This
is essentially an RPG by numbers after all.
Unfortunately there are a few places where the lack of imagination
shines through as being somewhat obvious and even though Opoona isn’t
trying to be anything hugely original, it might have been nice had it
not been so blatant in sourcing its inspirations.
The game also makes some rather fundamental errors in more than a few
places – you’d have thought that in this day and age we wouldn’t still
have to wait for the text of each line of dialogue, all of which is
unvoiced, to spill out and be skipped through individually. It really is
a shame that Opoona has reproduced many of the flaws of the JRPG format,
as well as many of the strengths.
Still, provided that you can get past these issues OK, Opoona does
actually achieve what it tries to do; be a decent and very playable RPG
suitable for any and all in the Wii’s massively varied audience. It may
not be the most creative game we’ve ever seen, but Opoona is pleasant
and playable at least and that’s more than we can say for some games. /*
*Cheers guys!
Tim Smalley
www.bit-tech.net
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