I have the 3.56 driver installed for my viper 770 Ultra, also aplied the DX7 patch. But after a few minutes of play my machine just locks up. Runs great until then, but can't seem to figure out what is causing the lockups. Anyone come accross this problem. I am runing build 2128 as well.
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Lock Ups
#2
Posted 28 November 1999 - 05:52 PM
Yes, I have had similar lockups under Win2000 RC2 (2128). I have dual 366 Celerons @ 550MHz on the Epox KP6-BS motherboard with a Creative TNT2 Ultra. Win2000 would completely lock-up not long into starting games like Q3A or UT etc.
I kept tracing the problem... I thought perhaps the CPUs where overclocked too much, but the same hardware under Windows 98 and Windows NT4 SP6 works perfectly for days on end at 566MHz! Anyway I set them back to 366, no difference! The TNT2 Ultra is not the problem either as again under Win98/NT4 it is perect.
But I know it has something to do with CPU utilisation. I installed Quake 2, and using software rendering started a demo in a 640x480 window... everything ok with CPU usage at about 50-55%. Open another session of Quake 2 (software mode) in another 640x480 window, now CPU usage is up to about 95-100% - a few moments later Windows 2000 locks up.
Now under NT4 I have performed the exact same tests with the CPU use at 100% (three Quake 2's running at once using OpenGL 3D) and I have run the tests for over 8 hours straight with not one problem!
Anyone else have an idea?
I kept tracing the problem... I thought perhaps the CPUs where overclocked too much, but the same hardware under Windows 98 and Windows NT4 SP6 works perfectly for days on end at 566MHz! Anyway I set them back to 366, no difference! The TNT2 Ultra is not the problem either as again under Win98/NT4 it is perect.
But I know it has something to do with CPU utilisation. I installed Quake 2, and using software rendering started a demo in a 640x480 window... everything ok with CPU usage at about 50-55%. Open another session of Quake 2 (software mode) in another 640x480 window, now CPU usage is up to about 95-100% - a few moments later Windows 2000 locks up.
Now under NT4 I have performed the exact same tests with the CPU use at 100% (three Quake 2's running at once using OpenGL 3D) and I have run the tests for over 8 hours straight with not one problem!
Anyone else have an idea?
#4
Posted 29 November 1999 - 06:37 AM
Oops.
[This message has been edited by Jerry - (edited 29 November 1999).]
[This message has been edited by Jerry - (edited 29 November 1999).]
#5
Posted 29 November 1999 - 06:37 AM
I got the 3.55 drivers here: www.riva3d.com/files/Win2K355.zip and installed Rc3 and hav'nt had a blue screen while changing resolution or lockups while playing since. I'm not sure if their modified or not but they are more stable than the regular 3.55s. I remember hastily **** canning the 3.56 drivers when I was using Rc2 because when I could actualy get something running it would crash soon after. Does'nt proove much but it's food for thought. Gonna try the 3.64 and see what happens.
#6
Posted 29 November 1999 - 04:46 PM
Please let us all know your results with the 'newer TNT' drivers.
Good Luck!
Good Luck!
#7
Posted 01 December 1999 - 05:47 AM
Doesn't matter if I am in OpenGl or Glide, games lock up after a few minutes of play.
;-(
;-(
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