Neverwinter Nights- Worth buying?
#1
Posted 08 July 2002 - 02:53 PM
#2
Posted 08 July 2002 - 03:40 PM
Basically its baldurs gate in 3D, so if you like that youll like this
Well worth getting in my opinion authough its starting to get a little repetitive cos it seems to be alot of...meet person A, get quest...save person A's Wife/Son/Brother/Long lost cousin etc, return to person A for reward.
#3
Posted 08 July 2002 - 10:24 PM
#5
Posted 16 July 2002 - 06:54 AM
But it's sad to play with minimum details (damned kyro 2)
The graphic looks very nice maxed out...
#6
Posted 16 July 2002 - 12:41 PM
So i always end up being a fighter
#7
Posted 16 July 2002 - 03:28 PM
As to what M4C was saying about the differences iin abilities & usefulness & tactics of different character types, I don't know how other games of the genre handle such matters, but in DS my original character [I have 7 + a mule] is now a not-too-shabby fighter, as well as a moderately decent combat mage. That's the good thing about DS, you can build a character's abilities up in 1 area, eg melee or ranged combat, & then when you get it to where you're moderately comfortable with it, you can start developing his magic skills, or the other way round.
Anyone playing it & got a favourite spell? mine's Explosive Powder - requires combat magic level 3, but is so useful as it acts like a cross between a bouncing bomb [as in WWII & the Dam Busters] & a grenade. Even better is, when you get the hang of it you can use it to drop it on nasties who are below you, ie when you're @ the top of a cliff & they're down below. Due to some quirk of the game, it's supposed to have a range of about 10 or 12, but under the right circumstances you can hit a target 2 or 3 times that distance away. Really reduces the risk of your characters getting any retalliatory damage.
<edit>
PS - definitely a GOTY candidate.
</edit>
#8
Posted 16 July 2002 - 07:45 PM
Predictable, boring and very buggy even after patch no. 20; the player's statistics (or inventory, or weapons, etc.) still disappear although not due to sickness; the fights are often scripted or unrelated to abilities. Game engine is defective and the necessary (corrupted) reloadings due to bugs make this a game to drop unfinished. The use of third edition rules improve on Pool of Radiance ROMD (the Ranger dual-wields weapons, summons a favorite animal and uses low magic).
Morrowind is excellent and Dungeon Siege a nice game. Wizardy 9 too is technically superior all around.
#9
Posted 01 August 2002 - 07:29 PM
Granted, there are a couple bugs, but i never ran into ANY of them. And this game is a LOT less buggy than some of the other d&d games. ie: pool of radiance.
The story to NWN is awesome. Bioware stayed consistent with their intriguing storylines. It makes you want to keep playing to find out what happens next. The character creation and advancement is awesome. The skills are right on for every character, the spells are awesome, graphically and realistically, and the fighting is great as well. You can actually look down and watch the computer roll the dice for your attacks, saves, etc... The melee combat is cool to watch, the characters parry and dodge. The gameplay is incredible.
I mean, yeah, so there are some bugs, but what game doesn't have bugs? Just hit the "G" key and quick save frequently. That way if somethign happens, you only lose about 5 mins of playing time.
Anyway, if you like D&D...and you've liked Biowares titles in the past, then definitely get this game. Its a blast..
#10
Posted 05 August 2002 - 06:19 AM
#11
Posted 05 August 2002 - 05:26 PM
#13
Posted 06 August 2002 - 07:57 AM
For more info on the skill I'm talking about, see page 85 of the manual...
#14
Posted 10 August 2002 - 02:18 PM
#15
Posted 11 August 2002 - 10:17 AM
#16
Posted 13 August 2002 - 05:51 AM

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