Crashes without compatibility layer and with compatibility layer it can't detect my joystick. I have a MS Sidewinder precision 2 running Win2k SP2. Any ideas?
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Tie Fighter WIN95 Edition
#2
Posted 06 April 2002 - 10:24 PM
Use QFixApp, click the Win98 layer, then un-check EmulateJoystick in fixes, and run game through QFixApp. This should get the game running fine.
#3
Posted 06 April 2002 - 11:37 PM
I got the game working but it quits to desktop if I try to play using 3D hardware, any way to fix that?
#4
Posted 07 April 2002 - 12:55 AM
Not sure... What version of DirectX are you running? What's your GPU? Is your desktop set in the same resolution/color depth as what your 3D hardware is set to in game?
#5
Posted 08 April 2002 - 03:35 AM
I'm running DirectX8.1 with a Geforce2 GTS. The game has 3 options, 640x480x8bit, 640x480x16bit, and 3D Hardware. When trying to run game in "3D hardware" it just quits to desktop. There are no resolution options for 3D hardware.
#6
Posted 08 April 2002 - 03:42 AM
Make sure to enable 3D hardware rendering in both single player and multiplayer graphics settings, before entering combat.
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