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New NVidia reference drivers for RC2
#1
Posted 13 October 1999 - 10:37 AM
Check this out - http://www.zip.com.au/~hammondv/win2k/
Christian
[This message has been edited by CM (edited October 13, 1999).]
Christian
[This message has been edited by CM (edited October 13, 1999).]
#2
Posted 13 October 1999 - 05:45 PM
Tried it now. Work not fine for me. D3D crash right away
.
Christian
Christian
#3
Posted 13 October 1999 - 10:44 PM
I tried it too under 2128 (RC2) using DXDIAG.
First D3D test crashed. Second and subsequent runs ran fine.
DirectDraw failed completely - no output whatsoever.
Back to the drawing board...
First D3D test crashed. Second and subsequent runs ran fine.
DirectDraw failed completely - no output whatsoever.
Back to the drawing board...
#4
Posted 14 October 1999 - 03:09 AM
Tried new nvidia drivers on RC2, D3D works but is buggy in certain games (Odd colours/textures in Unreal, UT failed D3D completely) and OpenGL games (all of them) now 'hang' after a few minutes. Gone back to version 2.0.0 (5.0.1996.200) but of course no D3D support.
#5
Posted 14 October 1999 - 11:51 PM
Greggy... your descriptions told me the attemp of driver installation didn't take, verify the driver version after new driver is loaded.
#9
Posted 19 October 1999 - 01:11 PM
Yes! They work great in D3D and DDRAW. I checked both with directx diagnostics and run tests. At least working drivers for RC2
Christian
Christian
#10
Posted 19 October 1999 - 02:30 PM
Hi, they been pulled from both sites 
Can some kind person who got them please give'em to me, or very quitly tell us an URL for them...??? Please..

Can some kind person who got them please give'em to me, or very quitly tell us an URL for them...??? Please..
#14
Posted 20 October 1999 - 05:51 PM
Hrrmn... I have a Dell Precision Workstation 410MT with a STB Velocity 4400. Using the nvidia detonator drivers 3.52, my system locks up hard when trying to test directdraw. With 3.55, directdraw works windowed, but locks in fullscreen mode. I am running build 2128 (RC2). Any help?
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