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Anyone with Red Faction Problems?
#2
Posted 02 December 2001 - 11:06 PM
My problem is as follows:
After installing new drivers and the v1.1 patch the game actually plays without corrupt textures. But now the new problem is, when playing for a period of time, the game will:
Lock up for no reason.
Restart the computer.
Hang on a Blank Screen.
All of these problems seemed to be driver related at first, i tried various drivers ranging from Detonator 3's (6.62-14.60) and Detonator 4's (21.83-23.10).
The Detonator 4's seem to be the best because the game will actually play for over 5 minutes without messing up whereas the Det 3's will mess up in a matter of seconds.
Anyone else experience this??
After installing new drivers and the v1.1 patch the game actually plays without corrupt textures. But now the new problem is, when playing for a period of time, the game will:
Lock up for no reason.
Restart the computer.
Hang on a Blank Screen.
All of these problems seemed to be driver related at first, i tried various drivers ranging from Detonator 3's (6.62-14.60) and Detonator 4's (21.83-23.10).
The Detonator 4's seem to be the best because the game will actually play for over 5 minutes without messing up whereas the Det 3's will mess up in a matter of seconds.
Anyone else experience this??
#3
Posted 02 December 2001 - 11:13 PM
pimpin_228 gets this error:
Error: Unable to initialize DirectX 8.0 -- Device creation failed!
File: c: \projects\RF_PC\vsdk\gr\directx\gr_direct3d.cpp - Line: 1872
A critical error has occured. The program cannot continue to run.
Press ok to exit the program.
Quote:
Error: Unable to initialize DirectX 8.0 -- Device creation failed!
File: c: \projects\RF_PC\vsdk\gr\directx\gr_direct3d.cpp - Line: 1872
A critical error has occured. The program cannot continue to run.
Press ok to exit the program.
#7
Posted 05 December 2001 - 07:39 PM
Quote:
Error: Unable to initialize DirectX 8.0 -- Device creation failed!
File: c: \projects\RF_PC\vsdk\gr\directx\gr_direct3d.cpp - Line: 1872
A critical error has occured. The program cannot continue to run.
Press ok to exit the program.
I used to see this problem posted all the time on the games official forum... Its caused by having drivers that don't support all the DirectX 8 stuff the game needs. In nearly all cases the problem was solved by a driver upgrade.
#12
Posted 24 December 2001 - 12:42 AM
I played the game upon release and it was buggy. memory usage exceeded 650+m at time (when I checked...may have gone higher) also it would chug at times due to the excessive memory usage so I would have to quit and reload. Also it would hang and I would have to ctrl+alt+del and reload. All in all from start to finish I would say I had to reload AVP2 20+ times due to it's bugginess. Fortunately it never once crashed windows itself so it was a simple matter to start the game back up again.
Haven't tried the patch because I've already beaten the game.
#15
Posted 30 December 2001 - 10:57 AM
I don't have any probs with RF with Windows XP Home. Smooth from start to finish..
System: Athlon slot A 850 mhz
KX133 chipset w/4in1427v(a),VAGP410,IDE_MPD3014
256mb Kinmax SDRAM CAS2 CLK2 PC133
Gforce2 GTS/Pro Nvidia Ref Win2000/XP 23.11
Soundblaster Live X Gamer 5.1 XP/5.12.01.3210
System: Athlon slot A 850 mhz
KX133 chipset w/4in1427v(a),VAGP410,IDE_MPD3014
256mb Kinmax SDRAM CAS2 CLK2 PC133
Gforce2 GTS/Pro Nvidia Ref Win2000/XP 23.11
Soundblaster Live X Gamer 5.1 XP/5.12.01.3210
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