SB Live and Pod racer problems
#1
Posted 23 October 2001 - 02:19 AM
When I launch DXDIAG, (even after a fresh boot) It gives me an option to bypass direct sound, then gives the following error:
Error: Problem getting extra sound info, result code 0x8878000a (the request failed because DirectSound resources, such as the priority level, were already in use by another caller)
Under the SOUND tab (in DXDIAG) the device name is modem #0 line playback (emulated) and there is no info under the driver section.
I have a SB Live Platinum 5.1 installed, with up to date drivers.
Creative Laucher won't respond after clicking the volume tab.
I'm getting functional sound, but in Pod Racer only one or two sound effects will be played at once (no taunts, no commentating, no 'it's a new lap record', etc. sometimes engine sounds cut out during turbo sound.
Also, in pod racer, sometimes (usually after skipping intro sequences to get to the default racing view) The screen (all except for the Heads Up Diplay Graphics) goes all one color, followed usually by the engines damage HUD flashing all red. Escape works, and I can use the menu to exit that race, so it's not instantly freezing/crashing. The game will function after doing so, yet the problem randomly persists.
System Specs:
Win2000 SP2 with Application compatability update and Application compatability toolkit ver 1.5)
512 RAM
P4 1.4
SB Live! Platinum 5.1 - latest drivers
Nvidia GeForce2MX 400 - 6/6/01 detonator drivers (alienware won't yet support later drivers)
Logitech Wingman Action USB gamepad
I've tried lowering Video Acceleration 1 and 2 notches from max, it didn't solve problem.
#2
Posted 25 October 2001 - 04:16 AM
configuration:
win2k sp2 + all updates
512mb ram
sblive value - latest beta drivers (3507s i think)
geforce2 gts - 21.88 detonator drivers
random other stuff
thinking about it it seems logical its a sound drive problem since my mate has a similar setup but with a different sound card and it works fine for him
#3
Posted 25 October 2001 - 05:39 AM
#4
Posted 29 October 2001 - 11:23 PM
I think I've determined a way to eliminate the all-one-color-screen-except-for-the-HUD-during-racing problem when running racer in Win2000.
Note: I had already tried using the Win95/Win98 compatibility mode (without ACT 1.5 of course), and had the latest compatability upgrade installed.
I used QFixApp from the Application Compatibility Toolkit verson 1.5 (for Win2000)
With it, I created a fix support file using the default Win98 Layer of fixes for the "SWEP1RCR.EXE" file. Now all I need to do is _launch_QFixApp_and_leave_it_running_ in the backround before running racer (through the default shortcut) (the bug still happened if QFixApp wasn't running in background) I can even uninstall the support fix with "add/remove programs"
ACT 1.5 can be found at:
http://msdn.microsoft.com/compatibility/default.asp
Just be sure to click the link for the right OS. Read up on its requirements before installing. (be aware it needs SP2)
I don't know if there are consequences from the use of any QFixApp fixes, so use_at_your_own_risk. By selecting the fixes tab and then clicking the bug fix title, you can read a description about the fixes--I suggest doing so, so that you are aware what your system is doing/emulating/made vulnerable to. If anyone knows of any possible problems using such fixes, please post the info.
Microsoft website said it currently supports ACT 1.5.
So, there you have it. Hope this helps someone else.
#5
Posted 29 October 2001 - 11:29 PM
#6
Posted 30 October 2001 - 04:05 AM
So, apparently, this (the above mentioned "fix") only REDUCES the all-one-color-screen racer bug in Win2000 (if that).
If anyone has better results, please post them.
#7
Posted 15 November 2001 - 11:25 PM
And now I can actually here several channels of audio in Racer. (taunts/engine/scraping/music)
I also removed the "custom database" for SWEP1RCR.EXE and made a new one useing the Win98 layer, but with [EmulateJoystick] UNchecked. This allowed me to run X-Wing Vs. TIE Fighter, and I'm hoping it fixes the screen color problem in racer discussed above. Best of luck to any who try this. Hope the input helps. (for the record, I'm using a logitech gamepad using win2000 drivers)
#8
Posted 16 November 2001 - 03:36 PM
edit: dammit it happened again. doesn't happen so often now tho
#9
Posted 05 December 2001 - 06:34 PM
--Jazz
#12
Posted 03 July 2002 - 01:49 PM
The only common link between the 2 machines is WinXP and Nvidia drivers, although each PC uses different driver sets. As it ran fine on XP with a Radeon that limits it to Nvidia, but like I said I've seen people with Voodoos complain about it, as far back as 98/99 so it's a long-standing issue.
Shame, it's one of my favourites for just firing up and having some good racing fun when I've a few minutes to spare.
Edit:
Just had another look on Google, people reported problems with Matrox as well, so that pretty much rules out video drivers, Windows, DirectX versions. It's a game problem that Lucas should have sorted eons ago.
#13
Posted 15 September 2003 - 11:39 PM
http://www.ntcompatible.com/forums/viewtopic.php?t=23597

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