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No d3d in Win2000 Build 2114

#1 User is offline   Wolfgang 

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Posted 04 September 1999 - 05:59 PM

Hello,

is there any way to bring back d3d acceleration, agp support and opengl in Win2000 build 2114. I have a Xentor32 tnt2 ultra card.

Regards

wolfgang
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#2 User is offline   YuppieScum 

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Posted 04 September 1999 - 08:24 PM

Are you using the supplied drivers, or drivers from another source?

D3D and OGL both appear to work on my basic CL TNT with the native drivers, but I'll take another look...
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#3 User is offline   s p i n a l 

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Posted 05 September 1999 - 06:44 AM

I just installed build 2114 as well. I have a Diamond TnT2 card and the setup detected and installed the correct drivers but I have no D3D support, haven't checked OpenGL yet.

I installed the Asus TnT2 drivers and the Aopen Tnt2 drivers but to no avail. Any insight would be greatly appreciated. If not time to go back to RC1. At least D3D and OpenGL worked for me then.

Thanks for any and all help
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#4 User is offline   Wolfgang 

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Posted 05 September 1999 - 01:35 PM

Hello,

I use the win2000 drivers.
I think the problem is no native win2000 drivers are available that support directx 7.0. Microsoft has the directx 6.x support in the d3dhal disabled.


Regards

Wolfgang
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#5 User is offline   Me 

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Posted 06 September 1999 - 08:53 PM

so if i want ogl AND d3d for my tnt1 i should use 2072 and not what i currently have, 2114?
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#6 User is offline   YuppieScum 

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Posted 06 September 1999 - 10:51 PM

Nope. D3D and OpenGL both work for me under 2114 and my CL TNT using the native 2114 drivers...
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#7 User is offline   Me 

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Posted 06 September 1999 - 11:26 PM

im using the incuded v4400 driver for my stb v4400 and all i get is ogl. i try midtown madness and no d3d, i checked the DXDiagnostic thingie and no d3d. did u do anything special to get yours to work?
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#8 User is offline   s p i n a l 

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Posted 07 September 1999 - 03:42 AM

Well I still can't get D3D to work under build 2114 with my TnT2. I read up on the MS Win2000 newsgroups and it seems that nvidia didn't meet the deadline to provide DirectX7 drivers. MS made changes to the DirectX support to further support version 7. This made all non-compliant drivers to cease working.

That was written from memory. I can do a cool copy and paste if somebody wants to read the info off the MS newgroups.
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