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Shadow Warrior???

#1 User is offline   shassouneh 

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Posted 25 September 2001 - 10:19 AM

yes, I know I know this is an old game. But it is very classic and enjoyable. Does anybody know how to get this game to work WITH SOUND under Windows XP Profesisonal. I tried VDMSound and it didn't work!


HELP!
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#2 User is offline   Almghty 

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Posted 03 October 2001 - 02:30 AM

Are we talking about

Shadow Warriors?? The arcade game? The one also known as Ninja Gaiden elsewhere? The one where you can toss guys ..kick ...and sumos at the end of a level, punks etc

Is that the one????

I had no idea it had been released as a PC game ..

HOWEVER smile

I have played it using MAME and the sounds ..graphics all work fine in XP.
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#3 User is offline   shassouneh 

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Posted 03 October 2001 - 05:40 AM

No dude! Its a totally different game. Its called "Shadow Warrior" and it has been released by #DRealsms, the same people who made "Duke Nukem 3D"! lol
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#4 User is offline   DosFreak 

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Posted 03 October 2001 - 08:26 AM

Shadow Warrior can be run with XP's built in Sound. VDMSound's sound implementation cannot run SFX in BUILD engine games. Only XP can. frown
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#5 User is offline   shassouneh 

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Posted 03 October 2001 - 08:07 PM

NO!I tired it under XP, still no sound! I also tried using VDMSound under XP, same result!
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#6 User is offline   DosFreak 

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Posted 04 October 2001 - 09:01 AM

SFX: IQ 5 DMA 1 Port 220
MIDI: General MIDI

I'll try it when I install XP again. Currently playing around with Linux and haven't got around to it. smile
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#7 User is offline   shassouneh 

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Posted 04 October 2001 - 11:34 AM

I think i tried the settings you mentioned and they didn't help much. I'll install the game again tommorow and find out for sure. right now its 1:20 a.m and i better get some sleep! :-)
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#8 User is offline   shassouneh 

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Posted 15 November 2001 - 09:16 AM

No, the soundis too choppy. In fact, its really not "sound". Its a series of continously small-paces sections of sound, almost like a beeping computer whe n you hold down a keybooard key for too long! Someone please help!
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#9 User is offline   Admiral LSD 

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Posted 15 November 2001 - 11:08 AM

I had this same problem when I tried to play Shadow Warrior on XP. I think the problem is due to the fact that Shadow Warrior uses higher quality samples than, say, Duke3D and XPs DOS Sound Emulation (its anloy an SB2.0) has a hard time handling them but I could be wrong.
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#10 User is offline   shassouneh 

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Posted 15 November 2001 - 12:05 PM

well i also tried with DukeNukem 3D and it did the same exact thing! Someone please help. There's GOT to be a way to do this without rebooting with a floppy disk!
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#11 User is offline   Admiral LSD 

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Posted 15 November 2001 - 06:03 PM

Thats funny, my PC has never had a problem with the sounds in Duke Nukem 3D (apart from a slowdown in the music when it says "Loading" at the very beginning but its been doing that the entire time I've had it) even at 16 bit 22khz. They sounded choppy in the setup program (as did SWs) but when I got into the game they were fine (unlike SWs).
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#12 User is offline   shassouneh 

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Posted 15 November 2001 - 10:56 PM

Yeah. I'm still having the problem. BOTh the setup and the game seem to have this sound problem for BOTH games, Duke AND SW.
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#13 User is offline   shassouneh 

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Posted 04 December 2001 - 12:39 PM

OK folks. I have just re-installed Shadow Warrior under Windows XP I figured the game is so cool its worth another shot. I tried running BOTH the setup program and the actual game itself with the following settings:

Sound Blaster 2.0
IRQ 5
DMA 1
port 0x220

My sound card is a built-in SiS7012 (AC97).

BOTH the actual game AND the ssetup program play sound but it seems too choppy. it almost seems like its being "time-sliced" which makes the game un-playable.

I also tried running the game AND the setup program from within VDMSound 2.04 BUT it couldn't recognize the game and the sound card IRQs etc... under VDMsound.

I'm thinking maybe Windows XP has some item in the registry or something that controls how to "slice" the sound at regular intervals, and maybe such a setting could be the breakthrough here.

Any ideas/solutions?

I am quite certain I'm not the only person running into problems with this game under Windows XP. Someone pleeease help!
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#14 User is offline   pmistry 

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Posted 06 December 2001 - 10:19 PM

It worked okay for me, use more conservative settings for build engine games, try 8-bit sound, 22khz output, soundblaster 1.0 ro 2.0 for compatibility, and general midi, if general midi doesn't work try FM instead.
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#15 User is offline   shassouneh 

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Posted 06 December 2001 - 10:34 PM

OK, I'll give it a shot today, even though I'm confident it will not help, frown
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#16 User is offline   pmistry 

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Posted 07 December 2001 - 02:23 AM

Forgot to mention this worked on another system not mine, the card was a Soundblaster AWE64, my SB Live exhibits similar problems with laggy sound, but the sound does work.
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#17 User is offline   Admiral LSD 

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Posted 08 December 2001 - 04:57 PM

With an ISA soundcard like the AWE64 the easiest solution would be to bypass XPs sound emulation by engaging the Win95 compatibility layer and tell the game exactly where the soundcard is since the compatibility layer bypasses the NT HAL and allows the program to directly access the sound hardware. If you have a PCI sound card like the SBLive! you're just going to have to grin and bear it since PCI sound cards use a higher address and interrupt (my Live! is on address &H9800 and Interrupt 10) than most DOS games can access and on top of that PCI sound cards don't support DMA meaning thats its impossible to get them to work in most DOS games. Manufacturers historically solved this problem by supplying drivers that virtualised the required settings allowing DOS games to use the card.

Getting back on topic I think I know your problem: that crappy onboard sound chip. My folks computer with an AC'97 sound chip can't run Shadow Warrior with sound even under Windows 98. Maybe you should think about buying a real sound card? wink
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#18 User is offline   shassouneh 

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Posted 09 December 2001 - 01:11 AM

Admiral, thanx for ths info. It seems the sound card is not all that too good, but Shadow Warrior, though a very nice game, is not a necessity. As far as windows is concerned, I can play sound and sound aplications just fine, even though they don't sound perfect! If I has more uses for a sound card i would definately go buy one, ESPECIALLY since its giving me problems under Linux, but we'll see. Thanx for the help. By the way, It plays the game's audio CD just fine, but not the game SoundFx1!!! It has trouble with the SOundFX but not the CD ausio, amazing huh?
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#19 User is offline   Crisanty 

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Posted 11 September 2004 - 02:33 AM


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#20 User is offline   megamanrulesall 

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Posted 04 March 2005 - 08:04 PM

I have Windows XP Service Pack 2 and whenever I try to run any Dos program, even the shadow warrior installer I get this message:

c:windowsSystem32Autoexec.nt.
The system File is not suitable for running MS-DOS and Microsoft Windows applicatoins. Choose Close to terminate the application.

Then there are 2 buttons:

Close and ignore. I try both and it goes away and nothing happens.

Anyone have any Idea why this is hapening?
Any help would be appreciated. Thanks in advance.
I really want to play this again.
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